RimWorld
46 beoordelingen
Survival Expanded - Production Spots
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Mod, 1.5, 1.6
Bestandsgrootte
Geplaatst op
Bijgewerkt op
178.699 KB
14 mrt 2024 om 9:56
12 jun om 14:52
3 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Survival Expanded - Production Spots

In 1 verzameling van dracoix 🐉
Survival Expanded
5 items
Omschrijving
Production spots for any situation, even when having nothing to begin with.



ZARS is dead, long live Survival Expanded.

Some key focused differences:

You can run this under vanilla gameplay.

Fully independent and detached from any mods including my own. It is no longer under the ZARS flag, it's loosely under SE. Purposefully breaking it from old pre-1.5 mods.

I will only focus on Vanilla Expanded Framework compatibility. All others will have to be under the universal umbrella. The ultimatum is Core/DLC vanilla or VEF workbenches or no compatibility at all.


Working in 1.6 Unstable



[www.patreon.com]
20 opmerkingen
Renix 12 minuten geleden 
when using better architect menu i cant get research spot to appear
Lemniscate_Mike 18 aug om 19:30 
Is it possible to make these be place-able on tables?
Or add compatibility with "Barely Better Spots"(if that's done on your end)?
mosseph 21 jul om 6:03 
This mod is something I didn’t know I needed until I had it! Thank you for sharing and updating.
FemboyNugget 5 jul om 12:58 
In case anyone else is confused or think the mod isn't working like I was, you'll notice a material drop-down on the crafting spot that wasn't there before. All the spots are located there, and the butchering and research spots have been moved there as well. Took me a while of fiddling before I noticed. Hope this helps!
ne_propheta 27 jun om 13:20 
Hi! Great mod :steamhappy:
I've encountered a problem with the Writing spot (should come from Vanilla Books Expanded mod), because the pawns won't interact with the aforementioned spot at all - even if I right-click the spot, can't see any pop-up or sorta.

Can be fixed? Sadly I don't receive any error in dev's log, so I don't know how can I actively help :steamsad:
Vartarhoz 9 apr om 5:22 
These are actually NOT spots. Anima trees still count these as buildings.
nelim17 8 apr om 10:03 
Hi! Same here with Trading spot :)
thetruemelissa 6 mrt om 14:57 
I just installed this, and the spots aren't showing up to place. The icons for existing spots (butcher and craft) have updated, so I know it loaded. I've checked every section. Where are they supposed to be?

I'm currently running Trading Spot and Sitting Spot. Could it be conflicting with one of those? I have some other mods as well.
Guarwo 15 dec 2024 om 16:22 
This is one of the most useful mods so don't have to waste resource making the benches at the start.
UncleRippu 3 okt 2024 om 1:30 
Sometimes my pawns will stop working on a recipe and when I check the spot's bills tab, all the bills I had made will just be gone. It only happens on these spots, not any other workbench, stove, etc.