安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
> Path is too long. Path: [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\PublisherPlus\Temp\CHTechIndustries-Rimworld-Core\About\Mod Lists\CHTechIndustries\1.5\Rimworld Extended Properly\Only Soft Requirments\Endling- Last of Their Kind
This is a windows file system constraint, there is not much I can do about it without changing the inner workings of PublisherPlus to move away from creating temp files in the appdata folder.
it involves it not working one one mod, and working on another...
Those do sound like genuinely good feature ideas, but I have issues with touching a code base made by someone else. As it is right now I merely took up the torch to make the mod functional for 1.5, I do not intend to add features to it. I have way too much other stuff on my plate to work on extending PublisherPlus :(
1. add you name as well to the About File. after all, you've done some of the work too!
2. A way to use "wildcards" (typicaly an asterisk is used iirc). That way, I can block specific things from a group of folders. For instance, "about/modlists/ "folder" /.lnk" (bolded is wildcard) will prevent the uploading of .lnk files, but no other files, from within any folder inside "modlists". Could also be used to prevent you uploading text documents you put in as just little notes to yourself, like "remember to change name of such and such"
3. a way to prevent the uploading of specific file types. Doing this would make you never upload, say, a .markdown file to steam!