Garry's Mod
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Volume Lights for HL2/HL:S/Portal
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Тип контента: Дополнение
Тип дополнения: Эффекты
Метки дополнений: Сценическое, Реализм
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7 мар. 2024 г. в 16:59
13 мар. 2024 г. в 16:18
Обновлений: 2 (просмотреть)

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Volume Lights for HL2/HL:S/Portal

Описание
Volumetric Lights for base-game content

This addon utilizes the Draconic Base's basic volume light function to add simulated light volumes to a variety of base-game content from Half-Life: 2, Half-Life: Source, and Portal 1. This includes:
  • Combine Elites
  • The Combine hunter chopper
  • Manhacks
  • Combine turrets
  • Combine cameras
  • Half-Life: Source security turrets
  • Gargantua
  • Portal turrets
  • Portal's camera

Convars
  • cl_lightvolumes_cameras -- Combine & Portal 1 cameras
  • cl_lightvolumes_elites -- Combine Elites
  • cl_lightvolumes_halflifeone -- Half-Life: Source NPCs
  • cl_lightvolumes_hunterchopper -- Combine Helicopter
  • cl_lightvolumes_manhacks -- Self explanatory
  • cl_lightvolumes_turrets -- Combine turrets
  • cl_lightvolumes_turrets_portal -- Portal 1 turrets.

These "lights" are dynamic in that they will dim while in brighter areas, and become more obvious in darker spaces.


If you need immediate help with this addon, or just want to know what I'm working on or etc, then consider joining my Discord[discord.gg] server.
Популярные обсуждения Просмотреть все (2)
28
31 июл. 2024 г. в 3:33
how much lag we talkin
Stephen Hawking
0
14 мар. 2024 г. в 10:59
what maps in screen shots
Adolf Charton
Комментариев: 151
Vuthakral  [создатель] 22 июл в 10:35 
Very similar.
√•/[UnλShu]\•√ 22 июл в 6:48 
And what about the soldiers, turrets, and Manhacks?
Vuthakral  [создатель] 22 июл в 6:36 
It'd be possible to fake it in hl2 by putting sprites directly on the models, but not a real coded system like this one is. But that workaround would require a lot of materials (a few hundred just for the combine helicopter), and likely be very taxing on the renderer as a result.
√•/[UnλShu]\•√ 22 июл в 4:58 
I have a question, ¿with hl2 is it possible to make this mod?
Thing 22 ноя. 2024 г. в 11:26 
"[Volume Lights for HL2/HL:S/Portal] lua/autorun/lightvol_basegame.lua:86: attempt to compare number with nil
1. unknown - lua/autorun/lightvol_basegame.lua:86
2. unknown - lua/dlib/modules/hook.lua:904"

Could you please help me?
Vuthakral  [создатель] 20 ноя. 2024 г. в 6:39 
You didn't install the required addon
Brock 19 ноя. 2024 г. в 21:28 
[Volume Lights for HL2/HL:S/Portal] lua/autorun/lightvol_basegame.lua:86: attempt to index global 'DRC' (a nil value)
1. v - lua/autorun/lightvol_basegame.lua:86
2. unknown - lua/includes/modules/hook.lua:96
Rib 23 окт. 2024 г. в 4:46 
well so now it doesnt say non about Dlib now it looks like this

[Volume Lights for HL2/HL:S/Portal] lua/autorun/lightvol_basegame.lua:86: attempt to compare number with nil
1. v - lua/autorun/lightvol_basegame.lua:86
2. unknown - lua/includes/modules/hook.lua:96
Rib 23 окт. 2024 г. в 4:37 
ok so only addon that needed Dlib was boreal alyph hud lemme boot up the game and see
Rib 23 окт. 2024 г. в 4:33 
ill take a look what addons require Dlib and disable them all