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FNAF 2 MAP by Blaze and riko16riko16
   
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2 берез. о 14:04
4 берез. о 12:55

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FNAF 2 MAP by Blaze and riko16riko16

Опис
This map shares alot of elements from Riko's FNAF 1 map (With other inspiration from Thraks' FNAF 3 Map, and Valve maps)

I'm aware I've already released a FNAF 2 Map, but this one is clearly loads different. I've really enjoyed the old school style more people have been doing lately, and that recent trend (along with rikos map) made me want to do this map. We have a Valve Styled FNAF 1 and 3 map, why not FNAF 2?

-- Thank you to Riko for the helping with testing, props/textures, and general advice. --

Preview Images

Blaze [1-5 + Icon]
Riko [6-11]

Includes:
fnaf2valve.bsp

Includes:
fnaf2valve.bsp
Популярні обговорення Переглянути всі (2)
0
6 черв. о 12:34
map wont load
Redyboxer
0
22 берез. о 10:37
What's the bonnie model in the icon?
TwilightTerror
Коментарів: 22
TheSilverDude™ 31 лип. о 14:25 
I'd rather discuss it in DMs, would that be possible?
Blaze  [автор] 31 лип. о 14:20 
whats your question
TheSilverDude™ 31 лип. о 12:37 
Hello, I have a question towards this map, may it be possible to contact one of the developpers on any platform?
gamerfireheart 7 черв. о 8:34 
so this is the official map for the really old models
Blaze  [автор] 16 квіт. о 12:53 
CC's, disabling progressive refinement, and actually just making the video lower quality is a big play in it
Botto 15 квіт. о 17:36 
How do you achieve the "low quality" camera-like effect that was in the og turn the lights off animation? Is it all post proscessing?
Flaxen 31 берез. о 6:04 
thanks
Blaze  [автор] 31 берез. о 5:26 
On the previews? I used a mix of CC's. Mostly CC_Train2 and Cinematic_Color
Flaxen 31 берез. о 5:22 
what post processing settings were used?
Sentry gun 19 берез. о 19:09 
this looks so cool!