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Source Filmmaker

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FNAF 2 MAP by Blaze and riko16riko16
   
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Map
Tunnisteet: SFM
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Julkaistu
Päivitetty
51.616 MB
2.3. klo 14.04
4.3. klo 12.55
3 muutosilmoitusta ( näytä )

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FNAF 2 MAP by Blaze and riko16riko16

Kuvaus
This map shares alot of elements from Riko's FNAF 1 map (With other inspiration from Thraks' FNAF 3 Map, and Valve maps)

I'm aware I've already released a FNAF 2 Map, but this one is clearly loads different. I've really enjoyed the old school style more people have been doing lately, and that recent trend (along with rikos map) made me want to do this map. We have a Valve Styled FNAF 1 and 3 map, why not FNAF 2?

-- Thank you to Riko for the helping with testing, props/textures, and general advice. --

Preview Images

Blaze [1-5 + Icon]
Riko [6-11]

Includes:
fnaf2valve.bsp

Includes:
fnaf2valve.bsp
Suositut keskustelut Näytä kaikki (2)
0
6.6. klo 12.34
map wont load
Redyboxer
0
22.3. klo 10.37
What's the bonnie model in the icon?
TwilightTerror
22 kommenttia
TheSilverDude™ 31.7. klo 14.25 
I'd rather discuss it in DMs, would that be possible?
Blaze  [tekijä] 31.7. klo 14.20 
whats your question
TheSilverDude™ 31.7. klo 12.37 
Hello, I have a question towards this map, may it be possible to contact one of the developpers on any platform?
gamerfireheart 7.6. klo 8.34 
so this is the official map for the really old models
Blaze  [tekijä] 16.4. klo 12.53 
CC's, disabling progressive refinement, and actually just making the video lower quality is a big play in it
Botto 15.4. klo 17.36 
How do you achieve the "low quality" camera-like effect that was in the og turn the lights off animation? Is it all post proscessing?
Flaxen 31.3. klo 6.04 
thanks
Blaze  [tekijä] 31.3. klo 5.26 
On the previews? I used a mix of CC's. Mostly CC_Train2 and Cinematic_Color
Flaxen 31.3. klo 5.22 
what post processing settings were used?
Sentry gun 19.3. klo 19.09 
this looks so cool!