Project Zomboid

Project Zomboid

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Return of the Maze Map Challenge
   
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1 mars 2024 à 12h37
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Return of the Maze Map Challenge

Description
This map I made for a challenge.

IT harkens back to one of the first maps I made that was a huge maze with a bunch of randomly spread buildings.

I did that again, but this time it's randomly generated! (the buildings were placed with a python tool)

Foraging probably doesn't work but there's tons of buildings to loot.

Goal is to get to the other side. Can you do it?

Workshop ID: 3171217554
Mod ID: MazeChallenge
Map Folder: MAZE
6 commentaires
Gorgias 18 nov. 2024 à 6h42 
hello i'd like to know if you plan to publish the python tool to make this map? i'd like to make events with maps like this, but if they're public the problem will be that the players can learn them before starting ^^ so i'd be happy if you publish the tool so i can make some on demand for my server :) Have a nice day
Shy Vauller 3 nov. 2024 à 10h50 
How could I get that python tool?
martimlopes0708 17 mars 2024 à 5h31 
Do I have to choose a specific game mode to work, or I can just choose any gamemode, and it works fine?
Viper 5 mars 2024 à 14h22 
this is a really interesting concept, i really hope you keep fleshing it out. One of the biggest things Zomboid is missing is map randomness
Spike Rose 3 mars 2024 à 8h05 
If this wasn't posted just 2 days ago, I'd be shocked it doesn't have more attention. Really neat idea, hoping you can integrate basements and underground levels somehow when Build 42 comes along. Like walls that require going underground to get past.
Ssaulabby 3 mars 2024 à 3h09 
You are amazing! TY