Left 4 Dead 2
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Witches Stay Between Map 2-3 of Hard Rain
   
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Game Content: Scripts
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25 фев в 7:39
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Witches Stay Between Map 2-3 of Hard Rain

Описание
Ever found it weird how all the witches from map 2 of Hard Rain seem to disappear when map 3 starts? I have, and as such made this script.

Makes it so all witches from the second map of Hard Rain that weren't killed or alerted are still alive when map 3 starts in their same positions (now sitting).

Local/dedicated server only.
Комментариев: 17
A certain someone named Ellis 4 авг в 20:40 
i don't know why but this mod completely breaks the whole campaign
Kiphira 31 июл в 2:23 
what awesome said, man that guy is awesome
awesome.com 27 июн в 13:07 
i always just assumed they went somewhere not being hammered by rain
Xenorvya 14 июн в 8:53 
Small oversight(?) but if you lose on map 3, they won't spawn again.
Zadkiel 27 апр в 7:26 
@Aleksander Drako
Its sugar cane bro.
Aleksander Drako 20 апр в 2:49 
I have a mix feeling about it, as much as it is fine for the most time, it feels to somehow consistently pull 2-3 witches unto the pipe in wheat field - which with poor visibility is quite a land mine.
Baitofqualitycooking 2 мар в 1:35 
adds a level of strategy where you have to decide whether or not you should kill the witches if they will make our trip back troubelsome or risk it and leave them
ChimiChamo  [создатель] 1 мар в 10:05 
@T626
i would imagine so, i dont know what part of this would break it
T626 29 фев в 18:46 
@ChimiChamo I have just one serious question: will this work work compatibly alongside @Rise's https://steamproxy.net/sharedfiles/filedetails/?id=2959197807&searchtext=witch+randomizer??? It's another script mod that I Love SM.
The Introvert 28 фев в 1:41 
@Zaden | That's what I believed, too! :)