Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
Although as mentioned below, it's a bit strange to use, maybe even broken ? Whenever I move a slider, I get stuck in the world of Chtulhu. It's intriguing, but scary...
I think we'd all love to see some kind of tutorial somewhere :))
1. Add a function that determines the length of the spline. Because I found that in order to get to the length that I need, I'd have to reduce the overall scale of the fixture. Adding this I believe would be invaluable to making this that much more useful.
2. Create an interface that would allow you to visually see & edit the curvature of the spline. Some people are more visual (like myself), so adding something more visual would be a massive help in streamlining the process.
Overall, you did a great job at making this, & I'm happy you did! Because this will be a MASSIVE game changer for making engines & such. Keep up the good work!