Geometry Dash

Geometry Dash

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What Demons To Beat To Get Better At GD!
By nSwisz
What Demons To beat to get better at GD, demons for each category and for each type of player.
   
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Introduction
In each section there will be a list of 10 levels (except for extreme demons which only have 5) that can help each player to progress through the game and improve skills at each level of the game.

DISCLAMER: These are just my opinions and not all people will agree, I personally consider myself a very good player at Geometry Dash as I have nearly 2,000 hours on the game and I have played since I got steam (late 2019). I have beaten all of these levels that I recommend in this guide except for a few; due to lost data, and I 100% think that all of these levels will improve your skills at the game. If you only want help with a certain demon type than you can skip to the designated demons that you wish.

If anyone would like further help or information send me a friend request and I will help you!
Easy Demons
These "Easy" Demons are demons that players can start off beating when beginning GD and have a boost off of when starting out.

  • Speed Racer by ZenthicAlpha - This level will help with understanding off basic speed changes and flying, this is a great level for a beginner GD player as it is not extremely difficult and is pretty fun.
  • Decode by Rek3dge - This level is a staple of GD culture and a classic level of 1.9 GD. If your a beginner then I guarantee that this level will improve your skill especially in the wave gamemode!
  • Buried Angel by F3lixsram - This level will improve every gamemode in your arsenal with it's speed changes and unique gameplay.
  • Chaoz Impact by TheRealDarnoc - This level focuses once again on the wave and orb timings which are the harder things to master in GD. Chaoz Impact is also a classic 1.9 level which is very fun to learn and complete.
  • Glorious Fortress by JamAttack - This level is the most recent level on this list and is a beautiful level which is a joy to play. This level which focus on improving concentration and memorization which is due to the level being an XL length.
  • Pxttxrn Sxxkxr by Viot - This level is a great level which relies on the player finding the pattern in the song of the level and remember the gameplay as it slowly disappears. You will find your ability to memorize a level greatly increase after beating this level.
  • Problematic by Dhafin - This level is a part of the 'Nine Circles' Series and is a very unique type of demon. The level focuses on the wave gamemode and is a great level to improve focus.
  • Death Moon by Caustic - This level is an amazing XL level which focuses on improving all gamemodes and making sure the player keeps focus during the entire level.
  • Slap Squad by Danzmen - This level is a great boss fight level which introduces the player to boss fights in GD. This level is possibly the hardest level on this list and one of the more challenging easy demons in the game, but a necessary level to complete.
  • Zafari by Rustam - This level is also a very challenging easy demon which is an africa style level which focuses on mainly wave, ship and timings. This level may take the longest to complete for a beginner player but is a good step onto medium demons.








Medium Demons
These levels are levels that players can take to move to the next step in becoming a great GD player, bear in mind that these levels will be a big step up compared to the easy demons.

  • Hell by Serponge - This level is a great level to improve fast paced gameplay including: wave, ship and ufo. This level is also the last level in the demon gauntlet which I also recommend beating all the lost gauntlets to improve.
  • Laststep by Nashii - This level is a hidden gem in my opinion, not many people know this level even exists but it is a great level to improve flying.
  • Gold Temple by Serponge - This level is also a level mainly focusing on flying and holds an iconic ship section in the middle of the level which can be quite challenging for players that typically struggle in the ship gamemode. This level also can introduce the player to asymmetrical duels that are essential to know for the harder demons.
  • Fractured Circles by Artimel - This level is another level in the 'Nine Circles' Series which focuses on the wave gamemode and is levels above problematic but will 100% improve your wave skills.
  • Lonely Travel by Funnygame - This level is over 5 minutes long and will improve your focus and memorization which is essential for the demons coming up soon.
  • Ultra Violence by Xender Game - This level is an amazing boss fight level. This level can be quite difficult as it's one of the harder levels on this list, however it is a great level to improve your skills.
  • The Behemoth by JacobROso - This level is an overall great level to improve skills in all gamemodes, it also is another boss fight level which can imrpove boss fight skills and also sight reading skills which are great to have!
  • Insanity by Serponge - This level is another amazing level that I think everyone should beat at one point. This level is a pretty challenging level for a medium demon but it has some great moments and is overall a great level to improve all skills of the player.
  • Biru by JonathanGD - This level may be one of my favourite levels in the entire game, this level is a masterpiece. JonathanGD is one of the greatest creators of all time and all of his levels should be played. Biru is a level that excels all expectations of everybody who plays it and is an amazing experience for any player.
  • Castlemania by Serponge - This level is also one of my favourite levels in the game with its multiple paths you can take in it and it's amazing decoration with a castle like theme in it. This level is not to challenging to complete and only requires a few practice runs to fully admire this level.
Hard Demons
These levels will be insanely more challenging than the previous levels that you have seen on the last 2 lists and will be a big big step up once again.

  • Nine Circles by Zobros - This level is possibly one of the most famous levels in GD history as it is the level that started the entire 'Nine Circles' Series, this level focuses on the wave and will be challenging for any player at this stage in the game.[/screenshot[/list]
    • Dance Massacre by Hinds - This level is a classic 2.0 level and focuses on improving timings. This level is one of my favourite early game levels and is a great stepping stone to improve skill in GD.
    • Forest Temple by Michigun - This level is an infamous level that everyone should beat as some point, this level will probably be your hardest level for a while until you move onto the insane demons. R.I.P Michigun.
    • Jawbreaker by ZenthicAlpha - This level is possibly harder than Nine Circles but highly debated with the GD community, it is once again apart of the 'Nine Circles' series and one of the first levels ever made in the series, it focuses on wave as does every Nine Circles level.
    • Future Funk by JonathanGD - This level is an overall amazing level that is a timeless masterpiece. This level mainly focuses on timings and focus as it is an XL level that makes the players heart race.
    • Toe II V2 by IIIneptuneIII - This level will improve every gamemode that you have and overall improve your skill greatly. This level was made in late 1.9 and a great old level.
    • Spacelocked by Lazerblitz - This level is a great bossfight level that improves all aspects of GD, from flying to waving. This is one of the harder levels on this list but still a must-do!
    • Nowise by Dawin - This level is also a bossfight level that is featured in the Doom Gauntlet, this level will improve your flying and waving in fast speeds.
    • Ultra Drivers by Lazerblitz - This level is a level all about asymmetircal duels that need alot of practice to master, but once you do this level is a treat to play and is definetly a level that needs to be beaten!
    • Fairydust by mkComic - This level is another 'Nine Circles' level that is harder than Jawbreaker and Nine Circles in my opinion, this level is a wave focused level and has a lot more tighter sections than the other levels.
Insane Demons
These levels will be very difficult and may take a long time to master and start slaying them, I recommend you start with either windy landscape or magma bound as they are probably the easier demons on this list compared to the others.

  • 8o by Zobros - This level was my first insane demon that I ever completed, this level focuses on timings, ship, ufo and memorization. It will seem quite difficult at first but once you practice this level a couple times you will definetly get the hang of it.
  • Windy Landscape by Woogi1411 - This level is widely regarded as the perfect 1st Insane demon that focuses on improving your duel, timings and ship skills that you will need for future extremes.
  • Acropolis by SoulsTRK - This level is a great timing level that will take a while to master as the timings especially at the start of the level are very hard! There are also some hard ship parts and an evil wave at the end of the level.
  • Thanatophobia by Artu - This level is a hard insane demon that I personally think should be an extreme demon, if you can do this level then you are definetly ready for extremes. This level mainly focuses on timings.
  • Poltergeist by AndromedaGMD - This level is another 'Nine Circles' level that is an insane step up from fairydust and jawbreaker. The beginning wave is in my opinion extreme demon difficulty but the other part is a lot easier. I actually fluked this level as my 2nd time ever getting past the 1st wave, I beat the whole level.
  • Supersonic by ZenthicAlpha - This level was my 3rd insane demon that I ever beat, it has great gameplay and also will improve your ship, asymmetrical duels and memorization skills which are great to have.
  • Magma Bound by ScorchVx - This level in my opinion is the easiest insane demon in the game, it has very fun gameplay with a lot of cool decoration. When I first played this level, I found my first practice run to be very challenging, but as I continued to play I quickly got the hang of this and beat it in only 2 days!
  • Future Funk II by JonathanGD - This level is the sequel to Future Funk which was listed in the hard demons section of this guide. This level is a rather hard insane demon as it is XL length and has some pretty tricky duels to learn. Once you do learn this level it becomes very fun to play. I also died at 99% twice on this level so if you do don't be to worried lol :P
  • Rupture by Jekko - I'll be completely honest, this level is annoying. The gameplay is strange and the decoration isn't the best. BUT, if you complete this level you have the determination and the skills to move onto extreme demons.
  • Leyak by EnZore - This level is similar to Thanatophobia where I think that it should be an Insane demon, however this level is quite fun to learn and will improve your timings and duel skills. If you manage to beat all these levels you are 100% ready for extreme demons.
Extreme Demons
As I have not beaten as much extreme demons as the others, I have only put 5 extremes down as I do not want to put misleading information for other players that I do not 100% know is true.

  • Acu by Neigefu - This level was my first extreme demon and my favourite level in the entire game currently, this level is the perfect level to be your first extreme demon. It focuses on all gamemodes and gives a very nice balance of gameplay, it mainly focuses on timings though.
  • Cataclysm by GGb0y - This level is also a great level to be your first extreme demon, however this was my 2nd extreme. This level is one of the most famous levels in the entire game, it focuses on wave, ship and timings mostly.
  • The Lost Existence by JonathanGD - This level is an amazing extreme demon that has very fair and balanced gameplay that I very much enjoyed when I beat this. This level is an XL demon however so it does require a lot of focus throughout the level.
  • Aftermath by IIExenityII - This level is currently my hardest level that I have ever beaten on GD, this level is a predecessor to Cataclysm and Bloodbath and mainly focuses on ship, wave and timings. I have mixed feelings for this level but overall I do recommend it.
  • Hypersonic by Viprin - This level is the level that I am currently trying to complete and it will be my hardest level to date. This level focuses on fast paced gamplay and lots of gamemodes switches. There is also a ball section in the middle of the level that can put a lot of people off of this level.
24 Comments
Twiaktzlud 7 Oct, 2024 @ 1:37pm 
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Leo Pzr 29 Feb, 2024 @ 6:20pm 
xd:steamsunny:
saltShaker3000 28 Feb, 2024 @ 3:18pm 
ha:steamhappy:
saltShaker3000 28 Feb, 2024 @ 3:18pm 
add envy and acheron
nSwisz  [author] 28 Feb, 2024 @ 12:09am 
@MenameFGD982 it recently got fixed for 2.2 by the creator
S.Rua:) 27 Feb, 2024 @ 10:38pm 
windy landscape is bugged now that we are in 2.2 ;(