Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Could you maybe explain how to start to make a HaS mod, because I couldn't figure it out...
Anyway, I'm glad they added the safe functions though. Especially with tostring() while debugging and testing out stuff.
And indeed, it definitely is rediculously complicated. I really don't know if it can be any shorter, editing assembly is really tricky. At the moment I'm sorting out my disassembly helper to be less confusing though, and also cleaning up my code again. I'll see where it'll end up.
Thanks though! :)
Also... wow. Your code is indeed ridicuously complicated, but it's a good start for a generic assembly code editor. Good job! :)
Thanks again for reporting it, I really appreciate it. Especially since it wasn't mentioned anywhere in the patch notes, which I read just in case they fixed it (since it wasn't there, I assumed it wasn't fixed).
I'll take a look at it later, thanks for reporting it :)