DayZ
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Medieval DayZ
   
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Type: Mod
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3.243 GB
2024년 1월 26일 오전 3시 14분
2024년 1월 27일 오후 12시 46분
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Medieval DayZ

설명
MediEvil DayZ

This is The Project to Recover & Repair, Improve The Original Medieval Dayz Map, That Sadly Broke...It Died Then Became Repackable, Sadly.. Well Over A Year Of Hard Work Has Gone Into Making This A Viable & Useable Map.

The Mods New Features Such As NPC Battles!, Player Triggered Enemy & Loots Spawns .. An Actual End Game Area And New Crafting Abilitys!

This Is Still A WIP However It Is Now Stable Enough For Release ...And YES Loot DOES Spawn ;)

Server Files Are Provided For Hosting

Known Issues - Potions Do NOT Work Yet (COMING SOON)
- The East Of The Map Is Still Under Development

Massive Thanks To Jack, Nobby & Bigbiertje

- Crafting Additions Are Hand Wrote By Every1knowsdave
- Moonfix Is Property Of Every1knowsdave
- Loot Spawns By Bigbiertje
- Weapon's Was Tested and Tweaked By Nobby
- Spawner Tool Packed With Permission ZombieSpawnTool

- FIXED Medieval weapons
- FIXED Health Of Zombies

Any Questions Head Over To The Discord[discord.gg]

Donations: BusinessDave8888@Gmail.Com (PayPal)


[Patreon.com]____________________________________
댓글 23
Gold_Wolf 2024년 10월 6일 오후 4시 20분 
Hello, is it possible to repackage your mod?
Attila[DK] 2024년 9월 27일 오전 6시 44분 
does this map actaully work?
Brak 2024년 9월 16일 오후 4시 30분 
@every1knowsdaveDevelopments Thank you!
every1knowsdaveDevelopments  [작성자] 2024년 9월 16일 오전 3시 44분 
i shall write this down to make an optional override for you all to be able to change the setting yourself ;)
Brak 2024년 9월 15일 오후 3시 15분 
Been trying to figure out why the mobs are so weak, and just now noticed that early change note on lowering their health. Anyway of making that variable on our side or perhaps, if I'm not the only one thinking they're too easy, increasing/reverting their health back to how it was?
every1knowsdaveDevelopments  [작성자] 2024년 8월 6일 오전 5시 33분 
ahh no follow on , so once it despawns its gone, ok i mis read the error ill get working on it
Skanderbeg 2024년 8월 4일 오후 2시 08분 
Couple of us have the server up and running, but run into same issues outlined below. Primarily, after initial loot-spawn, there is no follow on to replace loot that hits its age and de-spawns. I have played on one server that has appropriate spawning...haven't asked the owner how he fixed it. Whats the future look like for this map?
every1knowsdaveDevelopments  [작성자] 2024년 5월 29일 오전 3시 39분 
thankyou for the rmeinder, most of these are known and were scheduled to be fixed but i got disttacted .. ill get it sorted
deedly 2024년 5월 27일 오후 9시 27분 
Just got a local server going and running this mod. It's pretty cool but seems like a lot of work still needs doing. couple examples:
- No loot descriptions / items spawn in with their classname - not in-game name
- floating loot or no loot
- floating buildings
- no npcs in large structured areas / large groups of bandits/undead in random areas in the woods

Are these known issues to be fixed or did I install incorrectly?
every1knowsdave 2024년 2월 5일 오후 12시 20분 
were on it!, we will update the page with some showcases of the mod on the next update (which will include new crafting abilitys)