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Dynamite
   
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Mod, 1.5
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16.003 MB
10 janv. à 7h35
18 mai à 14h21
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Dynamite

Description
"Introducing a controlled explosive device that streamlines the deconstruction process in RimWorld.

Ever laid claim to a city or settlement and envisioned salvaging every resource to bolster your base? Dismantling structures in RimWorld through conventional methods is a tedious affair. However, with Dynamite at your disposal, you can now expedite the process without upsetting the delicate game balance.


New Content:

Controlled Explosive Research
Dynamite Resource
Planted Dynamite

You can easily detonate planted dynamite through the 'Misc > Planted Dynamite' menu.

Enjoy the controlled chaos, and keep an eye out for falling roofs above your head!"


Makes a lot of sense to use it along side RimCities mod:
https://steamproxy.net/workshop/filedetails/?id=1775170117
4 commentaires
Korovo  [créateur] 13 janv. à 4h39 
I wanted to make it so it does mining as well, but then I saw it would be a huge unbalanced thing to add. Perhaps I can add this as an optional thing that is disabled by default.
hexathos 11 janv. à 13h36 
will it destroy mountains too?
Korovo  [créateur] 10 janv. à 13h55 
It has the same performance as deconstructing. So the % is what ever vanilla game dictates.
Victor 10 janv. à 11h11 
So the dynamite will deconstruct buildings in a radius? What % of the build cost is returned?