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Yeah, but the issue is a lot of times the error spams your screen with the "There was an error" stuff, even though most of the time the error does not affect your gameplay.
For the warning message, if you go in the "errors.lua" file, you just need to comment the "zhook.Add( "DrawOverlay", "MenuDrawLuaErrors", function()" portion (line 58), you just have to add '--' infront of it so it becomes "--zhook.Add( "DrawOverlay", "MenuDrawLuaErrors", function()", it won't show anything else because the function is not being called. Or at least it works for me lol.