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Báo cáo lỗi dịch thuật
If you still want to use Soundtrack Menu, you just need to make sure that Snake Eater is enabled as the soundtrack for ascent (I don't really know how to set tracks for individual songs, so you'll have to ask someone else).
Also there is a file in the Prevent Music from being Overwritten discussion so that if you use Soundtrack menu you can prevent Snake eater from overwriting the default repentance music
The Debug mode also displays the current soundtrack chosen in Soundtrack Menu (if enabled) and "Default" means that it is using the regular soundtrack used by the game.
But since this mod also overwrites the original soundtrack, the music was playing but the mod thought it was not and so it didn't do anything and simply let the game handle the soundtrack on it's own (which is the same as using Simple instead of Dynamic where Basement is always the trigger for vocals).
Just to confirm that this was the issue, did the game enable the Vocals the moment you reached Basement II (was being handled by the game) or after a while, when "What a Thrill" is being said (was handled by the mod)?
I tried but I don't really get this error. If you can, can you please open the mod's main.lua file and change edit the first line to be: local Debug = true
Then once you are in Ascent check if you see the words Vocals at the bottom of the screen.
To help with testing you can press the number 9 on the keypad to go to ascent faster (only if Debug = true)