Left 4 Dead 2

Left 4 Dead 2

255 beoordelingen
L4D2 Military Sniper on Edited CS:S + L4D1 Animations: REAL BETA
   
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Game Content: Weapons, Models
Weapons: Sniper
Items: Other
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1.263 MB
8 dec 2023 om 20:35
2 jan 2024 om 10:44
2 wijzigingsnotities (weergeven)

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L4D2 Military Sniper on Edited CS:S + L4D1 Animations: REAL BETA

Omschrijving
Uses a combination of flipped CS:S G3 and modifed Rifle L4D1 animations.
I broke into TRS headquaters to bring you this beautiful amalgamation. Enjoy my rancid creation, the v_ScopedRifle_NamVet REAL!

Animations and Model - TRS/Valve
Animation Edits - Hex/Oxxy and Nerdie

42 opmerkingen
CoolPizzaGirl247 1 dec 2024 om 4:32 
type shit?
Krychur 23 okt 2024 om 11:03 
honestly, I like these mods better than Querentin's because it does more with the animation to make it look like something you'd see in L4D1 and not just different origins.
Star x スーパーコメット 17 aug 2024 om 5:37 
cool:steamthumbsup:
CockExterminator2009 23 jul 2024 om 16:46 
great job, literally the best of all works that tried to be as l4d1 style weapons. Ur work is much better than Querentin's one, because his gun wasn’t looking at the center of the screen at all, but somewhere to the left. Also when shooting from ur rifle, animation feels kinda smooth, but Querentin's one is like arms' spasm. Thank you so much for your job. I'm not trying to say that Querentin's job was bad, hell no, just saying my useless opinion.
Bunslinger 28 jun 2024 om 1:26 
for future reference, the "itempickup_extend_layer" references "Sniper_Military.ItemPickupExtend" for the sound, when it's actually "Sniper__Military.ItemPickupExtend", with 2 underscores after Sniper. yes there's apparently an official valve typo
NaCl 7 jan 2024 om 6:37 
Loving all these so far
NaCl 7 jan 2024 om 6:37 
Mp5 when?!?
kree  [auteur] 3 jan 2024 om 4:29 
helping hand and extend anims were fixed and the deploy timer was corrected
Cuba 3 jan 2024 om 0:11 
whatchanged
DomsMad 13 dec 2023 om 12:05 
Probably the best L4D1 animation for the military sniper on the workshop so far. Though the deploy animation needs to be tweaked since you can't shoot for a few seconds.