Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
outside enemies being blind to darkness, light has never had any influence on sightline
walkie-talkies making noise: the only noise that has a volume in the files is turning it off and on (ironically enough, following the tips here would get you killed)
backrooms indicating bracken, this has never been the case, nor is it guaranteed to be the brackens favourite room
(no hate though, i get that figuring a game out from only a players POV is hard)
It'll follow you and stay a bit of distance away from you (but it won't back up if you walk towards it) and it'll vibrate as it enjoys those tunes