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13.824 MB
13 nov. 2023 às 17:49
18 de out. às 20:18
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Zero

Em 2 coleções por RockEmblem
Rockin' Roster
43 itens
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Descrição
"It's not over yet!'

Dr. Wily's ultimate creation, created to destroy only to become humanity's greatest hero: Zero! With techniques from nearly every one of his appearances, he will finish the mission.

A: TRIPLE SLASH COMBO
Hu Ha Ho to your heart's content. Fast and simple attack. From Mega Man X4-X5.

SIDE A: YOUDANTOTSU
Push the opponent away with a wood-element forward thrust. Oppressive horizontal range. From Mega Man X8.

UP A: DENJIN (or ELECTRIC BLADE)
Fast electric slash; doesn't send very far, but can be combo'd out of with ease. From Mega Man X5.

DOWN A: DUCK SLASH
Fast slash that gimps on ledges if timed correctly. From Mega Man X6.

DASH A: SHIPPUGA
A devastating multihit slash; the first hit can be cancelled into any attack, being a great combo starter, while the second hit adding more damage and knocking the opponent far away. From Mega Man X4.

SIDE STRONG: RAIJINGEKI
A powerful, far reaching, multihitting attack. However, lengthy startup and endlag. From Mega Man X4.

UP STRONG: SHOENZAN
Flaming upwards slash; very long vertical range, and has incredibly high kill power. If the attack misses, though, you'll be wide open to be punished. From Mega Man X6.

DOWN STRONG: MESSENKOU (or CHAOS FLASHER)
Punch the ground, creating a purple force field capable of pushing the opponent away with ease. Excellent attack due to the fact it covers Zero's entire body on its active frames. From Mega Man X5.

NEUTRAL AIR: KUUENZAN
A circular slash; can be cancelled on hit. Great coverage. From Mega Man X4.

FORWARD AIR: VERTICAL SLASH
Wide forward slash; if it hits on the first frame, it spikes the opponent. From Mega Man X6.

BACK AIR: HORIZONTAL SLASH
Extremely fast and wide slash; instantly turns around. Great for spacing. From Mega Man X4-X5.

UP AIR: RISING
Upwards slash that can be used to extend jumps and stall lightly in the air. From Mega Man Xtreme 1-2.

DOWN AIR: RAKUKOJIN
Long reaching blade that increases in power and speed the higher it falls. Extremely commital, as it cannot be cancelled. From Mega Man X6.

GROUND B: ZERO BUSTER / HADANGEKI / RAIJINSHOU / ENKOUKYAKU
Chargeable attack that can fire a single buster shot of varying power, up to two powerful charged shots and a homing saber shot. At full charge, hold up to perform Raijinshou, or hold down to perform Enkoukyaku. Based on one of his attack patterns as a boss in X2, X5, and Maverick Hunter X. Hadangeki and Raijinshou from Mega Man X7. Enkoukyaku from Mega Man X8.

AIR B: FISH FANG
A wide water-element slash that shoots out two piranhas at a downwards angle. From Mega Man Xtreme 2.

GROUND SIDE B: JUUHAZAN
Slow but wide slash that completely ignores shields. Gain super armour just before the slash. From Mega Man X8.

AIR SIDE B: RAIKOUSEN
A forward lunge that leaves behind a trail of electricity; can be angled up or down. Great for horizontal recoveries. It leaves Zero on special fall, though. From Mega Man X8.

UP B: RYUENJIN
An extremely powerful ascending flaming slash that not only has long vertical reach, but has great kill power. From Mega Man X4.

GROUND DOWN B: RAKUHOUHA
Punch the ground, generating many energy shots around the user in a fan shape; great coverage, but slow to come out. From Mega Man X4.

AIR DOWN B: HYOURETSUZAN
Hold an icicle sword; it can spike the opponent at any point. However, if it strikes an opponent with its tip on its first active frame, it acts as a grab, pulling the opponent in until landing. Extremely commital, as it cannot be cancelled. From Mega Man X4.

GRAB: D GLAIVE
Far reaching grab; leaves you open if it misses. From Mega Man X7-X8.

FORWARD THROW: SUIRETSUSEN
Strong forward throw that sends the opponent far away; lacks kill power but has a good starting knockback. From Mega Man X7.

BACKWARD THROW: SENPUUKYAKU
A spinning kick. From Mega Man X8.

UP THROW: SHOURYUUKEN
Sends straight up. From Mega Man X8.

DOWN THROW: DANCHIEN (or QUAKE BLAZER)
A downwards flaming sword cleave. From Mega Man X5.

GET UP A: DUCK SLASH
Low slash. From Mega Man X5.

EDGE A: GUARD SHELL
Zero summons an energy shield that completely ignores shields and reflects projectiles.

EDGE DODGE: POINT BLANK ZERO BUSTER
Dodge up the stage and blast the opponent away into the blast zone from behind.

ULTRA: ITTOURYOUDAN - GENMU ZERO
A wide saber shot that can hit multiple opponents due to its large arc, and at high percentages it can carry opponents into the blastzone.

OTHER NOTES
He has the stage clear songs from X4, X5, and X6 whenever he wins.
Whenever he shields, he does the Gokumonken pose from Mega Man X7.

CREDITS
Sprites and sounds by Capcom.
D-Glaive sprites by Darkphase.
A lot of custom sprites by Dragonfaku and FXFreitas.
2 comentários
Iraya 24 de ago. às 8:26 
This is a must-have!!! He feels like i'm playing Megaman X!
Mr Rayovac 10 de jan. às 17:23 
An S-Tier fighter for sure.

10/10!