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I used to still own part of the recording for the original SCal vs Slime Staff fight, but it ran at ~3 frames per second and only encapsulated about 10 minutes of a 9-hour fight, so I never archived it anywhere properly
Did try a few times later to similar results and all those recordings are definitely scrapped
As for streaming the stuff I have can't handle it at all and freezes the whole thing
If I can get my hands on, y'know, an actual decent PC I will definitely attempt to record some of these runs
I'd be interested in seeing the gameplay, if any video of them exists.
But, if that's true and they didn't touch crate loot, that does provide a viable way to skip a mech boss to bring the roster down to 9
Boss Ideas 14 is coming together decently well - the last few bosses need to be finished up before I begin the write-up and it'll be made public
As for the TBoI stuff? Doubt I'll redo those boss designs because their reception was generally a lot... colder than the Terraria stuff
So far it might be shaping up to be the best one yet, which will hopefully make up for the... unintentionally lengthy time gap between it and 13
Honestly glad to hear people still care about the series even with all the inconsistent uploads and stuff 'v'
The run was based around Calamity's default settings, meaning Calamity Hardmode Ore Progression is set to true. It is true, however, that removing that setting would let you skip a mech to reduce the boss pool to 9
The SCal thing is also true, but Calamity tries to suggest Draedon and SCal are roughly the same tier as each other so I decided to make the rules that I had to fight both of them. If you wanted to skip Draedon and revert the Hardmode ore changes the boss pool would be reduced to 8
...also yeah the Jetstream Sam trick does exist but I didn't use it for the same reasons you mentioned
- Surely ranger would be much easier than mage/summoner for the earlygame right? if you are willing to farm you have access to star cannon and coin gun which are the 2 most broken weapons in the game for their point of progression.
- You dont have to fight any mechanical boss. Calamity has an option in config to revert the hardmode ore changes back to normal, so you have normal access to all ores right after WoF.
- If you purely consider SCal the final boss, you could narrow this list down to 8 bosses rather than 10 (I believe its technically possible in 7 minus ravager but removing him would make this run probably impossible lol).
- If you really wanted to cheese this run, you could do the jetstream sam trick and go for murasama and easily wipe the floor in like 6 bosses but thats no fun.