Arma 3
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KP Liberation Cam Lao Nam
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: Cam Lao Nam
Meta: Dependency
標籤: Tag Review
檔案大小
發佈於
更新時間
4.863 MB
2023 年 11 月 6 日 下午 4:40
10 月 11 日 下午 3:09
6 項更新註記 (檢視)
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KP Liberation Cam Lao Nam

在 FatRefrigerator 的 1 個收藏中
FatRefrigerator's KP Liberation Ports
7 個項目
描述
This is a reupload of my other KP Lib for Cam Lao Nam.
For some reason in the Arma workshop publisher the default option selected when you press "enter" is the "delete" button so my old mission vanished before my eyes.

Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

- I kinda got boats working somewhat but please let me know if the boats do anything wonky.

-- Predefined Factions (can be changed easily in the config) --
Blufor (31): MACV
Opfor (21): PAVN
Resistance (9): ARVN

-- Statistics --
Capitals: 8
Cities: 80
Military: 29
Factories: 24
Radiotower: 38
Total Points of Interest: 179 (its a huge map)

Official BI Forum Thread[forums.bohemia.net]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

I am just a contributor, Wyqer is the man behind the mission. If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
55 則留言
Snoopdoot 12 月 13 日 上午 10:58 
@FatRefrigerator

Thank you, I finally figured it out. I speculated that was it yesterday but had CamLao_Nam instead

Ty for the mod updates btw
FatRefrigerator  [作者] 12 月 13 日 上午 8:29 
@Snoopdoot
the suffix for CLN is "cam_lao_nam"
the underscores and capitalization matters in this case
Snoopdoot 12 月 13 日 上午 6:29 
May not be the right place for this but im hoping someone can help, Im trying to set this up an a dedicated server for my own use and i keep getting error no entry bin\bin.config/cfgworlds/(mapname)

I have added .CamLaoNam.pbo to the end of the file and removed its .bin designation and in server browser map states it is loaded yet it is not. on client when trying to join server I can load camlaonam fine in editor. Very confused
FatRefrigerator  [作者] 10 月 14 日 下午 4:00 
nothing much should be changed functionally, i'm not sure why you're encountering so many issues
D_K 10 月 14 日 上午 8:50 
Hi. After this BI update the enemy stopped planting mines. It's really a shame to lose such a great mission... Waiting, maybe the SOG team will fix the burning houses too. Is it possible to restore the mission more globally?Regards.
D_K 10 月 13 日 上午 1:35 
In the Eden editor (without loading the mission) everything is repeated. With CBA_A3 and without it.So right ,this is map bug...
FatRefrigerator  [作者] 10 月 13 日 上午 12:51 
Maybe try running the same mods and KP framework on a different map, its possible its a Cam Lao Nam bug introduced in the recent update
D_K 10 月 12 日 下午 11:29 
@FatRefrigerator Add-ons loaded before launch: S.O.G Prairie Fire, CBA_A3.
Default add-ons: Art of War, Apex, Helicopters, Shooters, Tanks, Laws of War.
As we can see, third-party only: CBA_A3.
Data from the launcher.
FatRefrigerator  [作者] 10 月 12 日 下午 1:43 
@D_K What other mods are you using, that sounds like its something outside the control of KP Lib
D_K 10 月 12 日 上午 9:02 
Thanks for the update! Now OPFOR with full ammo, RPG, etc.But, light structures explode from bullets and disappear. They are not replaced by mines. You approach, shoot, explosion...