Left 4 Dead 2
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[Scout, AWP] REBALANCED
   
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Game Content: Weapons, Scripts
Weapons: Sniper
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8.044 KB
4 NOV 2023 a las 5:39 a. m.
8 NOV 2023 a las 3:51 a. m.
4 notas sobre cambios ( ver )

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[Scout, AWP] REBALANCED

Descripción
Script to balance Scout and AWP sniper rifles.

Scout:
Dmg: 90 -> 150 (two shots hunter/smoker, 4 shots charger, single shot into realism common infected)
Magazine: 15 -> 10
Capacity: 180 -> 90
Interclip: 0.05 seconds better
Stability: Improved

AWP:
Dmg: 115 -> 250 (2 shots jockey, 3 shots charger, single shot into realism common infected, hunter, smoker)
Magazine: 20 -> 10
Capacity: 180 -> around 70
Interclip: 0.05 seconds worse
Stability: Significantly worse, forces you to use your scope and stand still
Range: 8000 -> 10000

Both snipers also got an increased penetration, AWP can destroy the whole horde in one clip if they are alligned well enough.

Overall, the changes don't make the weapons OP, but makes them playable with unique playstyles. I always play games on realism mode, that's where you'll notice the changes the best.

Scout now excels at killing individual zombies at mid-long distances and it does good at dealing with special infected.

AWP is probably the best weapon to deal with smokers and hunters, just make sure to not miss your shot. It is likely the worst at dealing with ordinary zombies due to it's long interclip reload, but it packs the biggest punch out of any weapon, try head shotting a witch.
2 comentarios
Bussing Shelby 12 NOV 2023 a las 3:07 p. m. 
bussing rn
Witker312 6 NOV 2023 a las 10:07 a. m. 
yo this be bussin 10/10