Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
Probably because Air Slash exists. In the OG, Air Slash traveled globally while Chaos Sword had to be used in the X Axis only. But in the Remake they mad so Chaos Sword also travels globally.
And I agree with you, Chaos Sword has always been ridiculously strong, and it's even better now with the Revenge upgrade.
Sorry, I might've worded it wrong. I meant that Noel is the only character that can acquire all talents as he's not limited to learning them like other characters, such as Celine inability to learn Love of Animals unless she starts with it.
Thanks for the heads up!
Celine can get all the talents if she starts with Love of Animals, otherwise she can never learn it. I've confirmed she can get it after about an hour of grinding game restarts (since they roll all talents in the beginning).
Leon should be able to get all of them straight up, nothing special to mention there. I haven't gotten that far yet to confirm, but he could in the original.
Noel, as you've mentioned.
I'd say it would look like this:
S - Precis, Welch, Dias, Opera, Ernest
A - Claude, Chisato, Noel
B - Ashton, Celine, Bowman
C - Leon, Rena
Precis and Welch's weapons don't add much other than stats (Welch's weapon doesn't even get a new effect, just more stats and some elemental immunities) but they still remain at the top of the food chain.
From testing, Luck has minimal impact on item creation - Ashton was able to make stuff just as well as any of my other party members. What it *does* influence is item drop rate - he was getting noticeably less Mithril Shields and Rune Bucklers than other characters in my solo challenges, and often won battles without seeing more than a single drop.