Project Zomboid

Project Zomboid

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Dynamic Body Shape
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60.450 MB
29 Thg10, 2023 @ 10:24pm
14 Thg03 @ 5:43am
6 ghi chú thay đổi ( xem )

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Dynamic Body Shape

Mô tả
Dynamic Body Shape [B41 - B42]
WARNING: THIS MOD REQUIRES JAVA MODDING (check instructions below)

Your body is a temple. However, if you don't care for it properly it could have dire consequences.
Sadly, the base game doesn't reflect your condition, and this mod fixes that.

You'll be able to see 5 different physique levels: Emmanciated, Underweight, Default, Fat and Obese, which reflect your character condition dynamically.
You'll also have more muscles based on your character strength and fitness level (while they are Default).

This new version may enable Multiplayer Support for build 41. I haven't tested it yet.

Special Thanks

To Chuck's Modding Community, specially Albion and Sir Doggy Jvla for help with the coding, Nightscale for help with importing the models to blender, Birget for fixing the player models and Armature for Build 42, and VlwsMIR for help compiling the new Java Classes

Check out my other work

Voiced Radios & TVs: https://steamproxy.net/sharedfiles/filedetails/?id=2950750587&tscn=1697826142
(I need help of people willing to voice act, check it out for more info)

HOW TO INSTALL

You'll need to open 2 folders: Your project zomboid base game folder, and the workshop mod folder.
You'll see either a zombie folder in the root directory of the workshop mod folder (This is for Build 41), Or a folder named 42 (for Build 42). Inside the folder with the version there'll be the zombie folder with the classes for that version.
Copy the entire zombie folder to the base game folder.

You can also get the zombie folder here:
https://drive.google.com/file/d/1LOM6QYONeE9KfSv1HQN75MNj3qH0GR7B/view?usp=sharing
or
https://mega.nz/file/H24j0YJI#KGSINuikAaA_741ZCIvDF4qLmVPuor8TMTC7ZRH9QQc

You need to make sure the mod is enabled FROM THE MAIN MENU, otherwise the models will not load and the character will dissappear.
If your player does not load, go to the main menu, make sure Dynamic Body Shape is enabled, and restart the game. It should work correctly after that.
(this is because the player mesh models aren't loaded correctly by the game :P, if you write reloadModelsMatching("MaleBody") in the console, you'll realise what I mean)

That's it. I'll leave an instructive video showing the process.
https://www.youtube.com/watch?v=4mwOQ53rkdw

ZOMBIE BODYSHAPE CONTROLS

Now Dynamic Body Shape allows control of the zombies Body Shapes. When Creating a new Sandbox world, You'll have the option to configure the Zombie Bodyshape Distributions. Just set the weights you want, and it should figure out how many of each zombie body shape should appear.
(Zombie corpses may change shape, specially when exiting and entering the game again)

HOW TO UNINSTALL

I made the java modification as unintrusive as possible, but if you want to uninstall the mod for some reason:
Deactivate the mod from the game, then on steam library right click PZ, go to properties, Installed Files and verify integrity of game files.

MODELS

I left a Blend file containing all the models used for the mod (for Male and Female). This is for other modders if you wish to use it as a base for your fat and obese versions, or for any other interested party that wishes to change, fix or rework the models.

COMPATIBILITY

The mod should now be compatible with any mod that changes the player model mesh.

The mod is compatible with clothing mods. However, it is extremely likely that the clothing will clip for Fat and Obese models.
To fix this, it would require an addon for specific clothing mods. It only requires a copy of the clothing Items, with and _Fat and _Obese at the end of the TypeName.

I know that Small Town First Responders ( https://steamproxy.net/sharedfiles/filedetails/?id=2623855083 ) added support, for instance.

Works with:
+ Simple Character Retexture , By Hea
+ Bandits and Bandits Week One, By Slayer

~ Ellies's Hands and Feet Mod (To Be Tested with new version)

~ Rae's Body Mod (the fat and obese model's work, but the muscular seem to not work, will investigate further)

Enjoy the mod? Donate here!

Donations help me focus on the mod, and work on improvements and others like it.
https://paypal.me/fedcap24

Mod Info

Workshop ID: 3066054201
Mod ID: DYN_BODY_SHAPE

Workshop ID: 3066054201
Mod ID: DYN_BODY_SHAPE
Thảo luận nổi bật Xem tất cả (8)
26
1
11 Thg02 @ 4:19pm
ĐÁNH DẤU: Should I add Obese zombies? (EDIT: DONE)
Fed-cap
8
25 Thg05 @ 10:00pm
random error when doing certain actions.
NalMac
1
19 Thg10 @ 12:55pm
cant see the information panel but the mod works well
DJNikou
539 bình luận
belewitte 18 giờ trước 
can`t install on b42
i`m copying zombie folder from Dynamic Body Shape/42/ to directory with game. do restart and then when i try to create a character it cimply crashes
belewitte 14 Thg11 @ 2:35pm 
am i the only one who have missing parts of textures when wearing pants?
Reckionn 12 Thg11 @ 6:44am 
it crashes when i kill fat or that modded with shaped body of your mod's. Whats wrong i wanna use this mod
ElegantChimp 7 Thg11 @ 7:17pm 
Unfortunately, it does appear that the Build 42 version is not working correctly at the moment for me. I tried the 42 and 42_5 skinnedmodel class files without any other mods enabled, and both crashes as soon as your character is rendered when creating a new save.I am currently testing on build 42.12.3 rev:31595.

Love the mod! Hope to see it updated.
belewitte 5 Thg11 @ 3:10am 
Чур Лесовик 19 Thg10 @ 7:29am 
Please update
Muskrat1234 18 Thg10 @ 10:02pm 
Broke everything
Gun Gaming 14 Thg10 @ 8:34am 
Hi, does this mod work in multiplayer mode?:spiffo:
Leonardo jair immich BR-RS 9 Thg10 @ 9:50am 
Small Town First Responders - LEGACY2 - REWRITE OUT NOW!!! Dynamic Body Shape mods Error
Leonardo jair immich BR-RS 9 Thg10 @ 9:43am 
java.io.FileNotFoundException: media\clothing\clothingItems\Trousers_Police_Greenport_Obese.xml (O sistema não pode encontrar o arquivo especificado) at FutureTask.report. Message: media/clothing/clothingItems/Trousers_Police_Greenport_Obese.xml.
[09-10-25 13:13:56.225] ERROR: General , 1760026436225> DebugLogStream.printException> Stack trace:.
[09-10-25 13:14:41.347] ERROR: General , 1760026481347> ImportedSkeleton.collectBoneFrames> Could not find bone index for node name: "Body"