RimWorld
90 avaliações
Panzer
2
2
2
2
2
   
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Mod, 1.4, 1.5
Tamanho:
Publicado em:
Atualizado em:
3.550 MB
6 out. 2023 às 16:24
4 de jul. às 21:56
3 notas de alterações ( ver )

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Panzer

Descrição
Adds three types of Pz.IVs: Ausf.D, Ausf G and H.

Stats (Panzer IV Ausf.G)

Size
3 x 5
Seats
5 (1 Driver, 2 Gunner, 2 Passengers) - Must have 2 gunners in seat to operate all guns
Max load
850
Max speed
7 cell/s
Fuel consumption
24
Max fuel
75
Armament
1 Main gun, 1 Hull MG, 1 Coaxial MG

Main gun

Damage
85 (Bomb)
Explosion radius
4
Reload
6 sec
Steel per ammo
5
Min range
3
Max range
50

MG

Damage
11
Reload
3.5 sec
Mag cap
75
Steel per ammo
1
Max range
30

Components

Research
Biofuel refining + Precision rifling
Components
x1 x8 x450
Work to make
159
Skill required
Construction 6

Compatible Mods

Vanilla Vehicles Expanded
Combat Extended
44 comentários
BlitzPanzer 15 de set. às 6:39 
I think I know what the problem with the shells not appearing with CE is, if you have CE's ammo sistem disabled you cant craft them and the panzer doesnt change the ammo type back to steel, so you cant reload the MG nor the main canon
Nix²  [autor] 5 de jul. às 6:25 
seems to be working in 1.5 anyway, added tag
Rory 26 de abr. às 11:42 
1.5?:VBOY:
Fox рис 22 de abr. às 5:20 
1.5?:spiffo:
Dunkersplay 11 de abr. às 20:26 
1.5?
Sturmschütze 27 de mar. às 11:49 
Vielen dank für dis dank mod :DEUflag::GERMANREICH::DEUflag:
Nix²  [autor] 10 de mar. às 22:56 
Shells are on machining table, each labeled 75x243mmR, 75x495mmR and 75x640mmR for panther. If they are not there cant really do any cuz both works on my save
Maya 10 de mar. às 19:50 
Main gun's ammo still doesnt show up with CE, same for the Panther
Maya 19 de fev. às 23:09 
You could still make a Panther, such as the F model and the Flakpanzer Coelian
Nix²  [autor] 19 de fev. às 22:33 
Actually planned a panther but about to scrap it. since there is a mod on entire ww2 german armors