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Thank you so much for your help .
I have already disabled xenogenes inheritance in the settings .
Because in my game , dominant and recessive genes are both considered xenogenes .
I finally understand where I went wrong .
I thought the father carried the recessive gene and the mother carried the dominant gene , but it turns out it only requires one of them to have it .
Thank you for your explanation !
Is there a special handle for that, or does it result in a toss-up?
"Dominant Genes" on the mother, or "Recessive Genes" on the father would work.
Do note that other mods that add modded types of births (such as 'parasitic implantation' and probably some 'humanlike egg') may have their own logic for picking genes.
What I want is for the child to always inherit the mother's genes and never the father's .
I have never heard something like that.
It is certainly possible that there is some mod conflict, but please don't make such sweeping generalizations without at least providing a log.
I usually use a ton of genes myself, and I know many others who do as well without issues.
@ShadowX116
Dominant/Recessive are processed before anything else. That means if one part has a dominant gene and the other does not, then the dominant ones genes will always all be applied
Binary only does something if both have it (and lack/have the same level of dominant/recessive). Otherwise it is ignored.
@Lovis
"Vanilla Races Expanded - Highmates" has Dominant/Recessive genes as well if that is what you're looking for.
@Torkkar
It mostly does, yeah. It also adds an in-between stage where a child can be labaled a Hybrid <XenoType> (E.g Hybrid Impid) if they are quite far from either parent.