Divinity: Original Sin 2
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Permanent Blood Rose
   
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Type: Add-on
Game Mode: Story
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3 Οκτ 2023, 13:55
22 Οκτ 2023, 8:25
4 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
Permanent Blood Rose

ΠΕΡΙΓΡΑΦΗ
Keep the Blood Rose Elixir buff even if you die.

Will work on current saves as long as you still have the buff when you load the game.

Incompatible with mods that change the stats of the Blood Rose Elixir.       



COMPATIBILITY
 • Incompatible with any mod that edits the stats of the Blood Rose Elixir ('stats' entry Potion:Quest_BlackRoseElixir)
(I don't actually know of any mods that edit this stat entry, leave a comment if you find one--or anything else that might be incompatible)

NOTES
 • Because the extra point in memory is temporarily removed when you die, skills in those slots will be unmemorized when you are resurrected. This is a problem I'm working on.
 • You may or may not get an additional status icon after your character is resurrected for the first time after installing this mod. This is something else that I'm working on.
 • Remember that you can always hide status icons at will using LeaderLib.

ADDITIONAL CREDITS
 • Preview picture derived from art by FedericotheArtist[www.etsy.com].
11 σχόλια
Wulf 5 Δεκ 2023, 11:59 
Not sure what this was conflicting with as I don't have any mods altering it to my knowledge, (Divinity Unleashed maybe?) but it is not working correctly. Makes the Attar buff only last 1 turn, while the buff icon last indefinitely.
Airi  [Δημιουργός] 22 Οκτ 2023, 7:56 
Casual modders unite! Although I've been going pretty hard on this game. I'm super proud of the last few projects I finished actually, they were pretty heavy duty.

I'm putting out a new update for this one attempting to address both the double stats and the memory loss issue. Putting it that way, I guess getting knocked out cold could definitely cause you to temporarily forget a skill or two >.>

The memory thing requires the script extender to work, and I haven't tested either of the new parts myself yet -- I'll find some time later today for that.
Wulvenr 22 Οκτ 2023, 5:09 
Update:

I'm still getting the problem, no matter where the mod is in the load order
Wulvenr 21 Οκτ 2023, 19:14 
3rd: Yes, I died several times already, but playing as a solo I had to reload back to a previous save. The exact scenario is during the Alexander fight at the end
of act 1, as I got the potion right b4 that fight and havent died.

Now that you mentioned it, I did notice that I had 2 blood rose buffs when I arrived at the lady vengeance right b4 driftwood, seems like I just haven't connected the dots and that may be the cause of the double buff. What do you think?
Wulvenr 21 Οκτ 2023, 19:14 
Replies:

1st: I figured having screenshots would help with the troubleshooting. It does affect other stats like the dmg numbers, so its not just a visual.

Been a casual modder of several games already and a modder for just myself. So I get how tedious this can be and more info is always welcomed.

2nd: Thats good to hear, Ill check it out when I get back home. The memory is a minor inconvenience as you lose skills mid battle if you get ressed, or so I assume. Playing a solo Lone Wolf char and dont have the Idol of Rebirth yet so havent tested it out yet. Which was why I grabed this mod so I dont have to reload everytime.
Airi  [Δημιουργός] 21 Οκτ 2023, 18:54 
Also I just had a thought... You haven't died yet with that character, have you? Because originally I was totally working on the assumption that the consumable effect already had a StackID (I mean, why wouldn't it). And none of my tests would have been after loading a character that already had the potion effect...

So if you hadn't died, and then loaded a saved game with where the potion and mod both were already in effect, I could totally see how it would've given you double stats.
Airi  [Δημιουργός] 21 Οκτ 2023, 18:44 
Made a quick update adding a Stack ID to the potion effect in an attempt to at least prevent any duplicate stats. Let me know if that does the trick!

I have another idea I want to try too, and I still want to address the issue with losing memory slots on death, but double stats is a critical issue imo.
Airi  [Δημιουργός] 21 Οκτ 2023, 18:24 
The screenshots are so helpful, thank you! I'll play around with it this weekend and see if I can't figure out what's going on.
Wulvenr 21 Οκτ 2023, 17:16 
With mod on:
https://imgur.com/a/uH1NPDj

Without mod on:
https://imgur.com/a/LdDum2y

Checked it, and it does double stats, and I don't have 5 star-diner on. If you're getting a display issue, and I'm getting the double stats, it may have something to do with my mods installed. but I placed it high and low, and I'm still getting the problem. I even checked with 5 star-diner on. and it quadruples the buff

https://imgur.com/a/wCLt81P
Airi  [Δημιουργός] 21 Οκτ 2023, 9:23 
Can you confirm whether you're actually getting double stats? I was getting this issue as well, sporadically, but it was only a display issue -- I had to apply the buff via a status rather than a consumable, which was causing the duplicate icons.

Frustrating though, maybe I could just remove both icons and have neither buff ever show except in your character sheet?