Okashi Towers

Okashi Towers

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Gameplay Guide (Basic)
By Blekoh
This guide will go over all of the basics for playing Okashi Towers. It covers controls, rules, unit types, and special abilities within the game.
   
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Disclaimer
Okashi Towers is currently in a pre-release state. All components of the game are subject to change.
Multiplayer Modes
Okashi Towers has two distinct multiplayer modes.

Matchmaking

Matchmaking allows players to join with their friends and queue up for 3v3 matches.







Custom Lobby

In a custom lobby players can choose which map they would like to play. This mode allows for up to 8 players (or Bots) to join together and play in any combination of teams for 8 players (2v2v2v2, 4v4, 3v3v2, etc). Levels designed in the custom map designer can be played in this game mode.
Controls
  • WASD: Moves Camera
  • Middle Mouse Button + Drag: Alternate way to move camera
  • Middle Mouse Button + Scroll: Zooms the Camera in and out
  • Left Mouse Button + Drag: Selects ground units
  • Right Mouse Button: Moves units to selected position
  • 1 (Hotbar): Activates Tier 1 unit modifier (Each unit is different)
  • 2 (Hotbar): Activates Tier 2 unit modifier (Each unit is different)
  • 3 (Hotbar): Activates Tier 3 unit modifier (Each unit is different)
  • 4 (Hotbar): Activates the Special Ability
  • Z: Select all units
  • X:Deselect Tier 1 Units
  • C: Deselect Tier 2 Units
  • V: Deselect Tier 3 Units
  • TAB: Activates or deactivates team chat
Units
Player Base

Each player has one base. All ground units are spawned from the base. Once a base is destroyed units can no longer be created and special abilities can no longer be activated. A team will win the match if all opposing team bases have been destroyed.





Candy Cauldrons


Candy Cauldrons offer a way to actively gather resources. Destroy them for a resource boost and they will eventually respawn allowing you to continually build up resources to buy new units. These will be scattered around the map so finding them and hold their position will be key to victory!




Towers

Towers are a special kind of unit that cannot move. They can only be spawned near your own base or near other towers you control. The more towers a player controls, the more candy resources they will receive. They act as a defensive projectile unit that attacks other units that come within range.





Area of Effect Towers
Area of Effect Towers attack multiple enemies. The have a reduced range and slower attack compared to normal towers so they are vulnerable to ranged attacks. These towers do produce resources.









Support Towers
Support Towers are a special type of tower that provides enhancements to units within their range. These types of towers affect team units as well. Support Towers of the same type do not stack abilities. For example, a Shield Tower and a Sword Tower will buff both defense and attack. However, a Shield Tower and a Shield Tower will boost the same amount of defense as a single Shield Tower. Support Towers do not gain resources




Units

Each faction has three controllable units (subject to change). The cost of each unit is determined by their Tier. The more costly units have stronger offensive/defensive capabilities. Every unit has their own special modifier that can be activated by using the Hotbar which will activate the modifier for all units of that Tier (Every modifier has its own cooldown limit).
  • Projectile Units - use ranged attacks instead of melee
  • Flying Units - can fly over ground units
  • Ground Units - the basic unit type


Ability Modifiers


Pumpkin
  • Hedgehog - Boosts defenses for a short period of time
  • Owl - Boosts speed for a short period of time
  • Cat - Heals the unit (can exceed original health)

Witch
  • Bat - Boosts speed for a short period of time
  • Broom - Boosts defenses for a short period of time
  • Mouth - Boosts speed and attack for a short period of time

Mummy
  • Mummy - Boosts attack for a short period of time
  • Squid - Boosts speed for a short period of time
  • Wall - Boosts Shield recovery rate for a short period of time

Witch
  • Candle - Heals the unit (can exceed original health)
  • Umbrella - Boosts Shield recovery rate for a short period of time
  • Flame - Boosts range for a short period of time
Special Abilities
Each faction has their own ultimate special ability.


Pumpkin - Pumpkin Bomb


Place the pumpkin bomb on top of enemy units to deal a massive amount of damage. This can only be placed within the range of your base or towers.


Witch - Teleport


Select units that you want to teleport and place the portal where you want them to warp to. This can only be placed within the range of your base or towers.

Mummy - Payday


Place this special on top of a group of enemy units to slow them down and receive a large amount of candy resources (The more units the more resources with higher tier units gifting more). This can only be placed within the range of your base or towers.

Ghost - Possess


Place down this special to take over an enemy unit or tower (This is permanent). This can only be placed within the range of your base or towers. This special will allow players to exceed the tower cap limit.