Arma 3
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Mountain Ashes
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
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2023年9月20日 18時01分
2023年9月21日 7時54分
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Mountain Ashes

解説
The year is 1986.

After years of intense fighting and numerous counterinsurgency operations with mixed results against the Mujahideen, the Soviet Union has finally decided to withdraw its troops from the country. To this end, the strategy since April 1985 has been to delegate to the Afghan forces the military responsibilities that the Soviet Army had carried out since the occupation in 1979, with the immediate objective of only providing air, artillery and technical assistance support.

However, the Soviet forces, knowing the inexperience and inefficiency of the Afghan military, still use their troops for the most important military operations. The definitive withdrawal of the USSR is inevitable, and progressively more and more units return to Soviet territory, while Afghanistan remains mired in a terrible civil war that does not seem to have an end in sight...

Mission:
The mujahideen are very strong in the province of Kunar, and do not allow the passage of our supply lines, nor those of the civilian population of the valley. The response that the command has had in this regard is forceful, a column of motorized infantry must go, without air support for fear of the missiles that the Westerners are giving the enemy, to the village of Mandingara, where they have established a stronghold, to neutralize every enemy that stands there. Three platoons, codenamed 'Yasen' (ash tree in Russian) will perform the task, supported by the fire power of the BTRs.

In this rather short mission, you will play the role of a corporal of the Soviet Army motorized infantry in a raid to a village in the mountainous and hostile province of Kunar, in northeastern Afghanistan, during the last years of the Soviet-Afghan War. Experience a fast infantry experience of semi-urban combat, with historically accurate equipment for both Mujahideen and Soviet forces
18 件のコメント
gianfrancoprimiani 8月1日 16時58分 
Short mission but nice
leh2012 2023年12月11日 19時23分 
Nice little mission! Good ol' Operation Flashpoint style! No bugs, no performance issues!
I don't mind scenarios being short, but ending felt somewhat rushed to me. I got mission accomplished screen only a couple of seconds after the last enemy perished.
In my humble opinion, a simple radio message before the end (something about Yasen reporting to the HQ that the deed is done) would have improved immersion while being easy enough to implement.
PS: I had zero problems with BTR's pathfinding. All was smooth as butter!
Sixor 2023年10月18日 12時34分 
@DustDevil Also make sure you use only the mods that are required. @victorguezESP Same, I have played the mission again just to test the BTRs and it all worked fine.
victorguezESP  [作成者] 2023年10月18日 8時10分 
@DustDevil, I had never experienced that issue, I'd suggest to restart the mission until it works properly, because A3 AI is A3 AI...
DustDevil 2023年10月17日 9時00分 
The BTR you spawn in (for me at least) veers off the right and crashes into a rock. It then just doesn't move.
victorguezESP  [作成者] 2023年10月3日 8時10分 
@Sixor, I have plans to make another mission with more playtime, yeah, I'll take your suggestions :)
Sixor 2023年10月2日 7時40分 
I understand but if you wanna expand it, I suggest to add another task like "defend the town from counter-attack" or "rescue nearby unit"or something else
victorguezESP  [作成者] 2023年9月30日 14時57分 
@Sixor, anyways, this mission was rather a gear and setting test than a overly complex idea
victorguezESP  [作成者] 2023年9月30日 14時57分 
@Sixor yeah that was the point. Unfortunately, I have tried thousands of ways to make it funny but you know, Arma AI is so absurdly random that it may create the greatest experience and, in the same mission at any other time, it can be just pure shit
Sixor 2023年9月29日 20時59分 
As mason77 said a bit too short but otherwise good mission