土豆兄弟(Brotato)

土豆兄弟(Brotato)

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2023 年 8 月 25 日 上午 7:26
2023 年 12 月 5 日 上午 10:33
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描述
Disclaimer 1: This mod is still WIP. There are bugs, there will be additions and changes.

Disclaimer 2: This mod is designed for vanilla content. Any mod specific stuff would be displayed in "other sources" (well except weapons obviously) and currently I'm not planning to integrate whatever conent mods are out there, simply because I do not play them and do not have knowledge on the topic. May be I'll look up into this later may be not.

Dependencies: TooltipTrackingFix

Description: Some stuff for people who love numbers. Just look at screenshots ¯\_(ツ)_/¯

Quick Q&A:

Q: Is overkill damage counted in the highest hit?
A: Yes. No reason to not.

Q: Wave 1 damage of a weapon doesn't match to a weapon damage in the stats, is this a bug?
A: You are playing mage and your weapon appling scared sausage. Scared Sausage damage is included in the default tooltip. Mod, however, separates it.

Q: Where's Gaint Belt damage?
A: Gaint Belt included in a weapon damage. But mod do not separet it because it's not a different damage source, it's litterally in the weapon damage numbers you see in a game. You can always see % of total damage in an item tooltip tho.

Q: Why Baby Elephant damage is not shown while playing as Lucky?
A: It's in the character passive (and item has same tracked damage). It's just how the game works.

Q: Only finished runs are counts?
A: Yes. You either win or lose. Restarting without dying and completely abandoning run wont count towards global stats, because reasons.

Q: Why there is only D5 filter in "Player Info"?
A: Doubt anyone cares about specific difficulties other than D5. Statistics are collected for all difficulties separatly tho, may be I'll add difficulty selector in the future.

Q: There are global statistics stored?
A: In the mod_advstats folder in the same directory as brotato save file. "save" is the current run data and filter settings, "character_data" is what you need. Yes it can be safely deleted/backed-up/and whatnot.
10 条留言
meinfesl  [作者] 4 月 21 日 上午 1:27 
Damage in a current round is in the base game (if you speaking about tooltip on the right). Mod shows total damage.
ajollylife 4 月 20 日 下午 12:55 
I think that was because I had just added the mod.
But sometimes when I have multiple of the same weapon, it says each has done the same amount of damage in a round. Is that per weapon, or total?
meinfesl  [作者] 3 月 17 日 上午 1:20 
Can you take a screenshot?
ajollylife 3 月 16 日 下午 12:11 
Why do my pruners say a number is required for damage?
tyranbrack 2023 年 11 月 3 日 下午 4:08 
Wow, this is nifty af. Good job!
Steven the SeeeeeeeeeeeeeAGUL 2023 年 9 月 6 日 上午 9:31 
✅✅✅✅✅✅✅✅✅✅✅✅ Help
✅✅✅✅✅✅✅✅✅✅✅✅ This
✅✅⬛️⬛️⬛️✅✅⬛️⬛️⬛️✅✅ Creeper
✅✅⬛️⬛️⬛️✅✅⬛️⬛️⬛️✅✅ Explore
✅✅✅✅✅⬛️⬛️✅✅✅✅✅ Steam
✅✅✅⬛️⬛️⬛️⬛️⬛️⬛️✅✅✅ Workshop
✅✅✅⬛️⬛️⬛️⬛️⬛️⬛️✅✅✅ By
✅✅✅⬛️⬛️✅✅⬛️⬛️✅✅✅ Copy And Pasting
✅✅✅✅✅✅✅✅✅✅✅✅ DO IT
meinfesl  [作者] 2023 年 8 月 29 日 下午 1:56 
I mean, yeah, why not
Fake Frank 2023 年 8 月 29 日 上午 7:34 
really well made but could you add overall stats along with run highest? Would be pretty cool
meinfesl  [作者] 2023 年 8 月 28 日 上午 2:06 
what mods exactly?
Jordi 2023 年 8 月 27 日 上午 10:22 
It does not work for me, cant start the game after choosing game difficulty. I simply cannot click number. It works back after disabling mod and Fix mod. Not pure vanilla just utility mods instaled