RimWorld
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Combat Extended Fragmentation buff
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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23 серп. 2023 о 12:17

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Combat Extended Fragmentation buff

Опис
Ever thought it was weird how ineffective frag was in CE? even hand grenades are supposed to have an estimated shrapnel "kill radius" of several meters, yet 105mm artillery bombardment usually only incapacitates on more or less a direct hit. this mod patches CE's "large fragments" and "small fragments" to have about double ~150% their base damage.
Коментарів: 28
irRegularGuy646  [автор] 31 серп. о 20:01 
@LuizLexis no
LuizLexis 31 серп. о 18:51 
Combat Extended compatible?
Occupier 26 лип. о 20:23 
Update please
Lurmey 22 лип. о 7:59 
Can you please add the 1.5 tag just so it doesn't flag up as outdated? Thanks
CrabFestIsBack 14 лип. о 18:22 
It was an issue on my end, mod is working thank you!
irRegularGuy646  [автор] 14 лип. о 15:58 
i just tested it, it works fine for me. do you happen to have another mod that removes or replaces the frag projectile?
Whitelisted 9 лип. о 3:20 
could you the beutiful author please make it so its a 1.5 mod cause its text is red and it reminds me too much of my pee of which is also red
irRegularGuy646  [автор] 6 лип. о 9:10 
no update neccessary, it seems to work just fine in 1.5. probably because this mod is just a single patch file that patches 2 damage numbers.
zvezdin 5 лип. о 13:36 
please update
Get Donked On 20 квіт. о 8:09 
allegedly explosives and fragments will get another buff in the 1.5 update so it might be redundant but just have to wait and see.