Space Engineers

Space Engineers

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KP - Lightning Rod
   
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Type: Mod
Mod category: Block
Marcadores: NoScripts
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745.640 KB
22/ago./2023 às 2:30
22/ago./2023 às 2:54
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KP - Lightning Rod

Descrição
You can now catch lightning strikes with this brand new rod!
Perfectly fit on top of Decoy (it won't work overwise so why placing it elsewhere?)

Large Grid only
Size 1x2 (Large)
Require Steel plates, Large Tube, Construction components and Grids so the Rod should be able to not break immediately when hit.

**DISCLAIMER:** It does not catch lightning strikes for real. This block is only made to have a better looking "hat" when creating lightning strike catching tower (just place a decoy on top of a tower)

Feedback are very welcome ;)




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5 comentário(s)
Zellnagi 28/ago./2023 às 4:31 
True, the effect thing is too much of a reach, better to have as decoration or if someone makes a good storm mod.
Kertit  [autor(a)] 27/ago./2023 às 23:48 
@zellnagi Yes I know those two blocks.
But don't see any reason why a lightning rod would litterally emit electric particles? I mean it is a passive receptor it would be nonsense to have it emit anything.
Zellnagi 26/ago./2023 às 19:40 
You know that we have two blocks that emit effects, maybe for decoration add the elecro effect to the rod, make it like an effect emitter, i can see an elecro spine working great on a few of my ships.

And my ship uses the obelisk weapon that looks like a storm coming out of a crystal, so it would look like i am storing and shooting lightning.
Kertit  [autor(a)] 22/ago./2023 às 9:07 
@Luna the Musician Unfortunately I cannot make it directly attract strikes as it would require the Rod to actually be a decoy.
That would create a big unbalance as the Rod costs waaaay less than the Decoy itself
Luna the Musician 22/ago./2023 às 8:31 
if you did manage to figure out how to make it attract lighting strikes like how the decoy does, it would be interesting as a passive power generation block during storms, otherwise it looks fantastic, 10/10