Project Zomboid

Project Zomboid

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Elliot Pond
   
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96.452 MB
18 aout 2023 à 12h00
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Elliot Pond

Description
Welcome to Elliot Pond

Elliot Pond In the summer, the sandy shores of Elliot Pond are a lovely place to sunbathe. In autumn, the famous fall colours are on full display. In the spring, hike, bike, or ride the trails around Elliot Pond to enjoy the flora, fauna and beautiful lookout points. Elliot Pond is a community that combines the hospitality of a small town with the services of a larger, urban centre. The pristine wilderness and thousands of lakes that surround the area provide residents and visitors with many opportunities for hiking, camping and fishing.

You will find everything that you could ever need/want during a zombie outbreak in this map from nice and quiet suburbs, a robust and varied shopping district, as well as decent industrial zones.


Over 300 Buildings all of which are custom built and decorated for you to explore, and survive in.

This map is compatible with the current versions of Eerie County, and Raven Creek. Anything else down in that area i'am not 100% sure about as i haven't tested every map out there. If there are compatibility issues please let me know and ill see what i can do.




P.S. Sorry about all the tile requirements i kinda got excited and went overboard. But hey isn't variety the spice of life?

Special Thank You:
Melo
Orc
Redwing2k
Daddy DirkieDirk
Skizot
Gabester
Amalgam
The unOfficial Project Zomboid Discord
The Official Project Zomboid Discord

Workshop ID: 3022165560
Mod ID: Elliot Pond
Map Folder: elliotpondec
Discussions populaires Tout voir (2)
7
30 nov. 2023 à 5h05
ÉPINGLÉ : Bug Reports
Woodstock
0
18 aout 2023 à 13h01
ÉPINGLÉ : How to add to existing Game
Woodstock
66 commentaires
aquelarrefox 6 sept. à 11h26 
4 tracks road go out from the cell 10x44 to the west, coordinades x=3000y=13361 to x=3000y=13378, youy could loop and join with the road in13x46
aquelarrefox 6 sept. à 11h12 
theres a road i can give you the coordinates
Woodstock  [créateur] 6 sept. à 10h46 
@aquelarrefox. The issue is that none of their roads go to the edge of a cell i would have to either re-do their cell or overlay just a road. The water ways and what ever they brought to the edge of the map matches up with mine though
aquelarrefox 4 sept. à 17h53 
Is possible extend the road west loop up and join the road in raven creek? 9x44to10x44 if I'm not missing it
Woodstock  [créateur] 6 juil. à 19h03 
I don't have a private discord for it no. but i am part of both the offical and unoffical zomboid discords with the same name "Woodstock" and profile pic if you want to PM over there feel free. and ill see what i can do. to get them resloved
Maurício dos Anjos 2 juil. à 18h42 
Hey brother! I love this map! I've been playing for a while now, mostly staying in the city. I've found some issues with buildings or rooms without any light switches. I'm noting them all down here. Is there a Discord where I can send these observations to you later? I think it wouldn't work so well to do it here. And of course, that's if you're planning to do a future update.
Viper 15 juin à 0h49 
just to update the comments here, if you want to use this with Slocan Lake Redux, just enable Elliot first then Slocan Redux later. Be aware the N-S road to Slocan will be broken for a short distance. Bring a wood axe. Maybe pour your own concrete to create an intersection! There's good mods for that.

It's possible you could switch that up and enable Slocan, then Elliot, to break the E-W rather than the N-S, but I never tested that, and I suspect doing so might blank-out a portion of Elliot Pond with the endless random woods of Slocan.

Another option is to simply give up on Slocan Redux, since it's so out of date, and is a massive area with no foraging zones set.

For compatibility with Military Fuel Depot, that author has made a version specifically compatible with this mod. Check his workshop for that alternate version.
Framplepants 15 mai à 2h14 
Dunno if you're modding anymore, but would you be able to add a road onto the Slocan lake main road? That would be awesome
Zenith 14 mai à 13h02 
Cells?
aquelarrefox 8 mai à 16h09 
the density of zombies in the west comercial zone and the path that conect the 2 parts of the map is very high? cose i have an spawn and it was worse than raven creek