Hearts of Iron IV

Hearts of Iron IV

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Better Mechanics : National Economy
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17 aout 2023 à 1h24
25 sept. à 1h26
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Better Mechanics : National Economy

Dans 1 collection faite par Amine Alkaline
Better Mechanics Collection
40 objets
Description




Hello Everyone!
In the 2.0 Version of this mod, I took inspiration from TWR GDP Screen by Saha and the Economic System of the Red Worldux Mod to create a syncretic version of them and have an interesting and not too punishing Economic System that can be very fun to wiggle around with


  • 15 Levels of Economy Sizes and 16 Levels of Economic Development to progress through during the game (marked in 1936 Dollars). They are updated monthly according to your economic evolution

  • Each idea gives rewards and some debuffs and challenges concerning your economic achievements

  • Automatic and dynamic GDP decay for economies above the Regional Power levels (3% monthly decay). You cannot just sit on your acquired GDP and have it stay the same (Models inflation somewhat)

  • You can see the monthly evolution of GDP on the map modes



Creating a mod takes a significant amount of time and effort. If you'd like to support the development and help keep me motivated, you can consider donating using the Buy Me a Coffee button. I would greatly appreciate it.
[www.buymeacoffee.com]



I'm centralizing everything for my mod collection on a new Discord server. I'll rarely respond to comments, bug reports, or suggestions here. Please use the Better Mechanics Discord Server[discord.gg] for all future requests.
264 commentaires
Amine Alkaline  [créateur] Il y a 7 heures 
yes
Erwin von Gross Il y a 23 heures 
dose it still works ?
Ty 28 oct. à 11h38 
How to see country list of gdp
Cozma010 20 oct. à 8h20 
is this compatible with most mods?
KaiserWilhelm14 18 oct. à 6h11 
It would appear that the recent update boggled the economy size names with their descriptions, i.e. Quasi large economy having the description of regional power, etc. Its like a 1 place shift with the exception of the lowest and highest levels.
Imperator of Rome 17 oct. à 19h32 
This mod looks intriguing, the lack of a an actual virtual economy in Vanilla is one of my main gripes with features that should exist.

I'll take another look at this once von Braun has presented to me his new wunderwaffe.
Roneo 7 sept. à 19h20 
Had the GDP numbers wildly vary day by day / national economy modifiers freezing till the end of the game. Maybe adding a way to force a reloading of GDP and modifiers in game would be a nice add
LinkTheSilencer 7 sept. à 18h51 
does it work with MD? im just wondering since both mods have a economy thing or whatever idk anymore i just wanna play my game without it crashing randomly :steamsad:
Amine Alkaline  [créateur] 9 aout à 16h34 
I think so yeah
Gatete 9 aout à 12h51 
is it compatible with autobanh nach 56 redux? (kx with rt56 tech)