Arma 3
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[ACE Artillery] Mortar Training w/ Spirax!
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Altis
Meta: Dependency
Метки: Tag Review
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10.215 MB
9 авг. 2023 г. в 6:43
20 фев. 2024 г. в 9:26
Обновлений: 5 (просмотреть)

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[ACE Artillery] Mortar Training w/ Spirax!

Описание
Take on ACE Artillery with SSgt. Spirax!

In this singleplayer scenario; you'll meet SSgt. Spirax, a great tutor! He'll tell you about how artillery works, and how to operate a mortar.

Learn the fundamentals of ACE Artillery shooting,
Enjoy the cute field manual entries,
Learn to read and use the map tools and the artillery rangetable,
Adjust your shots with procedural feedback with sentence mixing,
Practice with targets to your heart's content in the end!

Great!

Use ACE Artillery on every setting enabled for this scenario.
Комментариев: 5
Basipek  [создатель] 20 фев. 2024 г. в 9:27 
Thanks for the feedback! I did my best!
Spicy 20 фев. 2024 г. в 7:18 
Getting error message "Bad vehicle type VirtualAISquad". Scenario broken I think
Nyarko 26 ноя. 2023 г. в 2:53 
dose not seem to work, i don't get placed into the world and instead a floating camera with a popup about ai squad not working
Basipek  [создатель] 18 авг. 2023 г. в 7:41 
Hey @Mallekip!

Thanks for the suggestion! Will do!

I'm using the dynamic dialogue functions from ZEN at the practice part, to ask for new targets or ammo, so you need it to be loaded. I can't change things until next week, and I don't really want to define a custom dialogue for this for a while.
Mallekip 17 авг. 2023 г. в 9:24 
A sorely needed mission. Thanks for making this.

If I could suggest some SEO: add the word *mortar* somewhere in this text (hidden as spoilers if you wish). The title picture uses that word, and I couldn't find this scenario without backtracking into Discord > Arma 3 Discord > Production Releases , to find the correct title of this scenario. Might help future users locate this, because having a prepackaged "Showcase" scenario for this feature of ACE is very welcome.

Other question I suppose I'll answer when I try it later this week: can this be played without the "Zeus Enhanced" mod? There are alternative compositions and mods that broaden Zeus functionality, and I want to minimize changing group mod lists.