Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No, wearing skill boost items is actually detrimental to leveling, because the game thinks your level is higher and demands more XP per increase. And since we're interested in a high base value (i.e. black number, not green number), wearing a boost item drags out the leveling process because you're leveling Jumping from "11 to 12" from the start.
So if you decrease your Jumping to 1, unequip your Jumping-boosting item when leveling it back up, otherwise it will take much longer to level.
No, decreasing a skill isn't possible if you don't have an item that boosts Jumping equipped. If you exit the level and have no skill-boosting item equipped, you cannot decrease anything at all.
If you have an item that boosts Jumping equipped, you can decrease Jumping and nothing else. If you have two items, one that boosts Jumping and another that boosts Swimming, you can decrease Jumping and Swimming and nothing else etc.
Wearing equipment boost items at level-up breaks the level-up scripting to allow skill decreasing.
The equipment boost is only to give you a few points in that skill when you're trying to raise the skill up from 1 after using the trick. The equipment doesn't affect the actual levelup process at all.
Do I have that right?