Space Engineers
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Planet Saprimentas Reimagined
   
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Type: Mod
Mod category: Planet
Ετικέτες: NoScripts
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247.718 MB
5 Αυγ 2023, 12:36
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Planet Saprimentas Reimagined

ΠΕΡΙΓΡΑΦΗ
Background

Saprimentas was discovered in 496 NE by the Orlen Astronomers' Association during an atmospheric spectroscopy survey of nearby exoplanets. Located 6.8 lightyears from Angelus, Saprimentas is a large and hot super-earth with a very dense atmosphere. The atmospheric composition is high in CO2 and CH4, but it retains a small layer of O2, suggesting the presence of plant-life.

Saprimentas has been bombarded by several large impacts. There are several large craters on the planet's surface, and upon physical examination, they were dated to be within 1,000 years old. Life flourishes in these craters, and ice can be found in abundance at these sites. Alien life enthusiasts say that this is concrete evidence that Saprimentas was subject to a failed alien terraforming operation. but mainstream science suggests that this is a random incidence of several very large and nearly-simultaneous comet impacts.

Additionally, visual studies have confirmed extensive savannah-like plant-life at the poles. Subsurface ice has been located beneath the poles and salt-flats, and at the bottom of extinct rivers.

Known information

• Gravity: 0.96g
• Oxygen: 80%
• Climate: Hot, dusty
• Temperature: 30c to 65c (cold to warm)
• Atmosphere density: 150%
• Average wind speed: 75% of Earthlike
• Lifeforms: Plant life, insects
• Ore below ground: Ice, Iron, Nickel, Cobalt, Silicon, Magnesium, Silver, abundant Gold
• Recommended planet size: 60km+

• All-new, completely redone, custom seamless height maps at 2k resolution
• Includes 2 custom grass voxels with cute flowers
• Custom weather: Heat wave. Wind comes to a near-standstill as the region gets very hot - but solar panel output is doubled.

• Plays better with Modular Encounters than Pertam does, because of the dense atmosphere. Atmospheric ships should be far less likely to crash on this world.

Other

Check out Silona! It was updated recently and the two planets play well with each other.
https://steamproxy.net/workshop/filedetails/?id=2759048529

This remake of the planet Saprimentas was done because I have advanced my skills and knowledge with planet-making, and the old Saprimentas no longer lives up to my vision for the world. The two have entirely different and unique geographies, and are essentially two different planets under the same theme.

However, both planets will remain online, and I hope that fans of the old world will enjoy my new vision for it!
28 σχόλια
Grebanton1234 29 Ιουλ, 17:13 
Thanks!
Elindis  [Δημιουργός] 29 Ιουλ, 17:11 
If it's unlisted, it's okay :)
Grebanton1234 29 Ιουλ, 16:45 
Hello, may I make an unlisted edit of your mod? I want to overwrite some vanilla voxels to open up space for more planets
abakedwaffle 27 Μαϊ, 0:11 
Were you ever able to make an ore map with Better Stone / Industrial Overhaul?
ArcZeroNine 31 Ιαν, 13:03 
thx for the quick reply, this would be awesome as i might be able to put 2 moons and it not look to strange
Elindis  [Δημιουργός] 31 Ιαν, 12:53 
The size recommendation is just for people who want to use the planet the way I intended. It should be fine at any size! The seams are even better than the vanilla planets', so I think it will handle larger sizes better than, say, Earthlike.
ArcZeroNine 31 Ιαν, 11:36 
while the recommended size does say 60+, would that mean that the planet be able to still be find after being put to lets say 150? im putting Typhoon next to this along with a regular 120km planet and was hoping this still does fine at the 'in between' area
KnightForEyes 11 Νοε 2023, 21:49 
Petram but its objectively better.
A30LUS 1 Νοε 2023, 4:50 
Do you think it would be possible for an Industrial Overhaul ore-map version of the planet at all?
I really love the planet and how it feels with rovers but I just can't play using the planet with Industrial Overhaul active as well.
Elindis  [Δημιουργός] 31 Οκτ 2023, 17:24 
A different one than the default one? I don't know off the top of my head, but if you check out respawn pod mods, studying them should provide the answers.