Barotrauma

Barotrauma

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EK Utilities Remastered(EK Utilities 重製版)
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11.856 MB
23. juli 2023 kl. 10:35
27. juli kl. 9:51
25 ændringsbemærkninger ( vis )

Abonner for at downloade
EK Utilities Remastered(EK Utilities 重製版)

I 1 samling af Lucifinel
Lucifinel's MOD
12 genstande
Beskrivelse
Since my English is not very good, the following content relies on ChatGPT, DeepL, and Google Translate, so it may contain errors.


・Introduction・
EK Utilities Remastered
True to its name, I've gone through the entire mod, addressing issues wherever possible, and ensuring it functions smoothly in the latest version of Barotrauma.

Even in the remastered edition, this MOD still belongs to the original creator, Videogames.

The following are his original modules.
https://steamproxy.net/workshop/filedetails/?id=1946765892




・Installation Order・

Installation is straightforward; the order of the four EK Remastered MODs can be swapped freely (mostly without issues). The original EK or EK Mods for 1.x.x.x is no longer required (many content annotations have undergone significant changes).
However, there are two points that need special mention.

  • If you have installed the BaroTraumatic MOD, make sure to place EK Utilities Remastered above BaroTraumatic.
  • If you have installed MODs that can overwrite ores, place EK Dockyard Remastered above them (e.g., mods related to larger stack sizes, which can easily cause conflicts; it's recommended to place them at the bottom).




    ・Changes Made・
      Here is a list of the major changes made:
    • Complete English, Traditional Chinese, Simplified Chinese, including some past item descriptions completion, and new item introductions.

    • Adjusted item crafting recipes, prices, and spawn rates, especially for powerful items. The most affected include the Crate Rack and Crate Transport Mule. (The Crate Rack has become much more expensive because it can be used to make money.)

    • Reduced the slowdown effect when holding certain items, including various deployable objects, the Hand Truck, Rolling Cart, and more.

    • Updated the code for all battery-powered items to match the new version.
      ・Container・
    • Optimized the performance of containers such as Small Shelf, Shelf, and Material Storage Locker. They will no longer flicker when using the Performance Fix MOD. Shelf now has increased item slots, and Material Storage Locker has been upgraded with fire and water resistance.

    • The Cargo Crate Blocker has been changed to a small item. It can now be crafted in batches of 4 and stacked up to 32 for easier use.

    • The Crate Transport Mule has been completely reworked! It now includes a battery slot, so it will require power to operate. The built-in beacon ability has been removed, an additional slot for small or medium items has been added, and the item slots have been visually improved.
      ・Diving・
    • The durability of the Reinforced Oxygen Tank and Reinforced Oxygenite Tank has been increased to 1.25 times that of their standard versions (250/500). Quality bonuses now provide +20% per level. The Reinforced Oxygenite Tank can be recycled (and the Reinforced Oxygen Tank's bottle can also be used to craft the Reinforced Oxygenite Tank).

    • The durability of the Rebreather Unit has been increased to 250, and its durability recovery speed has been significantly improved. A bug that prevented usage when durability was depleted has been fixed; now, as long as there is power, the unit will continue to function even with zero durability.

    • The Utility Mk-I Hardsuit has been completely rewritten. Its defensive capabilities now combine the features of both a PUCS and a Safety Harness. It includes automatic medication injection, indoor oxygen supply, and the characteristics of a Safety Harness. Additionally, 4 slots for small items have been added. The materials required for crafting have also become much more expensive, and the GUI now supports multiple languages.

    • Added Utility Mk-I Hardsuit (invisible), which looks similar to the Utility Mk-I Hardsuit but becomes transparent when worn. It might make you look even more like a superhero!d(`・∀・)b

    • The durability of the Oxygen Cell Mk-I has been increased to 875, and the Oxygen Cell Mk-II to 1250; quality bonuses now provide +20% durability per level for Mk-I and +25% durability per level for Mk-II. Both versions are recyclable. The Oxygen Cell's effect is similar to that of a very large Oxygenite Tank, but it does not provide the accelerated effect.
      ・Densifiedmaterials・
    • All Densified Materials items have been completely remade. The bug causing items to be ejected as bullets has been fixed, and the generation and selling probabilities have been adjusted (referring to the Crate of XXX series items).
      ・Installable machinery・
    • Improved performance to some extent.

    • The Small Pump will have its durability automatically restored after being removed and is now repaired with a screwdriver (the required skill remains Mechanical. Since removing machinery requires a wrench, it has been changed to a screwdriver to prevent key conflicts; similar changes apply to other repairs that previously used a wrench).

    • Fabricator and Deconstructor production speed has been increased from 0.6x to 0.8x, with a corresponding increase in power consumption.

    • The Fabricator (Adaptive) now has increased power consumption and requires level 55 in both Electrical Engineering and Mechanical Engineering to repair.
      ・Tool・
    • The materials required for crafting the Reinforced Welding Fuel Tank and Reinforced Incendium Fuel Tank have been increased. Their durability is now 300, with quality bonuses providing +20% durability per level. They can be recycled using any Reinforced Fuel Tank.

    • The Electric Drill's structure damage has been increased to four times its original value to match the new version of the Plasma Cutter's structure damage. Skill requirements have been added, along with hints for these requirements.

    • Ion Pulse Cutter now has twice the structure damage of the Plasma Cutter. It includes a quality bonus with +20% Hull Damage and Deattach Time Reduction per level, but its power consumption has significantly increased. Skill requirements are now Mechanical Engineering and Electrical Engineering at level 50 each.

    • The Grappling Hook has been significantly redesigned and is now a small item that can only be used underwater. The redesigned ammunition allows players to use the ragdoll button to drag themselves and can also attach to creatures, primarily for pulling oneself towards large creatures.

    • The Engineering Headset has been revamped. It now has a larger communication range than regular headsets and includes an automatic injection feature (though you'll need to use an Auto-Injector Headset to craft it).

    • Long Range Radio has a significantly larger communication range and can float stationary in water.

    • Sledgehammer's swing force has been increased, and it now includes quality bonuses.

    • Electro-flare: Quality bonus added and GUI interface optimized.

    • Status PDA and Logistics PDA power consumption reduced by half.

    • The Laser Bore's structure damage has been increased to four times its original value (0.48). It now includes quality bonuses, with each level providing +20% Hull Damage/Detach Time Reduction. Additionally, it has increased skill requirements (Mechanical Engineering level 30 and Electrical Engineering level 50).

    • Utility Pouch now has a higher manufacturing cost, but each slot can hold two items instead of one.

    • Label Printer has been changed to a small item, with all labels enlarged and GUI adjusted for compatibility across languages.


    PS: Due to Steam's character limit, only major changes are listed here.
Populære diskussioner Vis alle (1)
0
29. aug. kl. 7:23
Crashed to desktop
General Granger
110 kommentarer
ambatron 25. okt. kl. 8:33 
Does this still work with the new update?
Corvus 8. okt. kl. 9:06 
I don't know if it works this way outside of the editor, but when I was testing it, the Cargo Transport Mule's 5th slot was able to hold up to 50 material crates alongside the 4 normal crate slots
Lucifinel  [ophavsmand] 4. okt. kl. 1:42 
@Sanctuary emmm...這有點尷尬,我猜是因為燃料棒裝卸車有核反應爐的TAG,但這很難改,硬改的話這物品也就廢了
Sanctuary 3. okt. kl. 21:06 
燃料棒装卸车存在一个有趣的bug,如果制作出来并放在反应堆旁边,会导致手持反应堆检测平板不能在离开反应堆一段距离后打开反应堆的检测界面。在燃料棒装卸车分解后就没问题了
Lucifinel  [ophavsmand] 30. sep. kl. 7:34 
@The Lord of Ebola This MOD modifies the battery's TAG. You need to make sure that your other MODs do not modify the battery, or increase the priority of this MOD.
The Lord of Ebola 29. sep. kl. 7:02 
I also had an issue where bots wont use arc welders :( they just complain about lack of welding fuel.
Azure 26. sep. kl. 4:23 
一箱物品制作,配上机修工天赋能一直刷物品
Havel L. Krik 20. sep. kl. 12:16 
I don't know if This is classed as a bug, but Mechanics will not use the Arc Welder when ordered to repair the Hull.
菜鸟快递,想寄就寄 20. sep. kl. 11:54 
一箱物品放解构仪分解,配上机修工的技能20%概率分解双倍能一直刷物品
Lucifinel  [ophavsmand] 10. sep. kl. 2:32 
@Azure 这是本来的设计欧,一箱物品本就是生成在地面的,如果担心物品掉地上捡的很麻烦,也可以用解构仪分解