Vampire Survivors

Vampire Survivors

214 ratings
Arcana Visual Reference to easily see which weapons get buffed
By Revalopod
See what weapons are affected by each arcana because the level up screen only mentions evo and not arcana >:C
I was going to make it in Steam notes for my personal use but it won't let me insert images because Steam is so broken. So I might as well publish the guide so I can help the 1 or 2 people who might care.

Now with a bonus section to easily see at a glance which items are located in the stage so you can plan accordingly if you're a min/maxer who likes going over the 6 item cap.
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I Gemini
- Listed weapons come with a counterpart.
II Twilight Requiem
- Listed weapon projectiles generate explosions when they expire. Explosions damage is affected by Curse.
III Tragic Princess
- The cooldown of the listed weapons reduces when moving.
VI Sarabande of Healing
- Healing is doubled. Recovering HP damages nearby enemies for the same amount.
VII Iron Blue Will
- Listed weapon projectiles gain up to 3 bounces and might pass through enemies and walls.
IX Divine Bloodline
- Armor also affects listed weapons' damage and reflects enemy damage. Character gains bonus damage depending on missing Health. Defeating enemies with retaliatory damage gives +0.5 Max Health.
X Beginning
- Listed weapons get +1 Amount. The character's main weapon and its evolution gain +3 Amount instead.
XI Waltz of Pearls
- Listed weapon projectiles gain up to 3 bounces.
XII Out of Bounds
- Freezing Enemies generates explosions. Orologions are easier to find. Explosion damage is 10 and increases by 1 every 30 seconds.
XIV Jail of Crystal
- Listed weapons have a chance to freeze enemies. Chance is 25% and scales with luck reaching 100% chance at 300% luck. Causes explosions with "12 Out of Bounds"
XVI Slash
- Enables critical hits for listed weapons. Doubles overall critical damage.
(Greatest Jubilee's light show finisher)
XIX Heart of Fire
- Listed weapon projectiles explode on impact. Light sources explode. Character explodes (damage increased by armour) when damaged.
XXI Blood Astronomia
- Listed weapons also emit special damaging zones affected by Amount and Magnet. Enemies within Magnet range take damage based on Amount.
Stage Items
Mad Forest


Inlaid Library


Dairy Plant


Gallo Tower


Capella Magna


Moongolow and Boss Rash (with Mad Groove)
Every passive EXCEPT:

Astral Stair


Tiny Bridge


Mt.Moonspell



Lake Foscari


Abyss Foscari


10 Comments
Revalopod  [author] 13 Nov, 2024 @ 10:28pm 
lol
mr.shplorb 13 Nov, 2024 @ 8:01pm 
Why did I :nerdduck: this

this actually really helpful
Revalopod  [author] 9 Nov, 2024 @ 8:47pm 
I haven't played in over a year, but if someone else wants to update it I can add you as a contributor.
piggy252525 9 Nov, 2024 @ 8:41pm 
unupdated
Sandviper5339 10 May, 2024 @ 9:47am 
Needs updating
mr.shplorb 9 Sep, 2023 @ 1:08pm 
:nerdduck:
Lûte the Goblin 3 Sep, 2023 @ 7:57am 
I don't think that changed anything.
Revalopod  [author] 3 Sep, 2023 @ 7:01am 
I think so unless something changed in the coop update
Lûte the Goblin 3 Sep, 2023 @ 4:26am 
is this up-to-date?
Super Vegeta 13 Jul, 2023 @ 7:02am 
Muito bom