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-avoid until I can strap KH15 to my CV
-Once near SG (next town over or chased), launch KH15 or P (P variant first and one at a time in case radar gets killed)
-usually 2-3 required to deplete sprints
-BOMB THEM BACK TO THE STONE AGE
-flights of max.3. Minimize time to return fire, distract with multiple attack vectors
-initially focus on rockets, bombmax once guns are weakened
-once crippled, safely confront with 2 130mm lightnings with R5, tarkhan fighter or even slightly refitted seva
result: strike group permanently removed from the board with minimal risk or plane loss.
counter missile: intercept with T5/aam if possible, facetank with PD guns and prayers. Seva is quite capable with some adjustments (centralized 57mm secondary battery)
Counter-missile for garrison stomper lightning/ skylark groups: don't get shot at. GTFO if you suspect you're being targeted.