Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've fixed the errors on the fur types sheet. Thanks for the heads up!
As far as the checkboxes, I check them off whenever I've harvested an animal of that type regardless of medal rank. I don't want to overcrowd the sheet with more checkboxes, as I find it somewhat cluttered as is. If I think of a neat way of tracking medals, I'll see if I can add it to the sheet.
- Question : I see your other comment in regards to the M/F/G checkboxes on the 'Reserve Schedules' sheet and how it's to track diamonds & GOs harvested. For the 'Fur Types' sheet, would you suggest checking boxes as completed for fur types harvested of any medal type (none, bronze, silver, gold, diamond) or only for diamonds?
- Suggestion : The 'Fur Types' sheet as a few errors that list checkboxes for nonexistent fur types, thus making the % completed calculations be off. For example, take a look at: Antilope Jackrabbit very rare, Axis Deer very rare, and Blackbuck rare. I'm assuming these are the result of copy/paste errors during creation.
Thanks again. I appreciate all the effort you've put forth.