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As soon as you start, use magnet and couple of time cubes to reroll till you get either Lasers or Hacking.
After that it's smooth sailing
Once Ravebow is powered up, you can make safe paths between the planets with the pink/gold lasers. You can cover much longer distances this way than you can with the slime, which you can forget about once this up and running. Use Rosanova's boost to clear the path, lay down your lasers, and then just watch for any enemies that sneak in from ahead or behind.
Doc's ability to create a perimeter is helpful, but his real benefit is being able to grab powerups from a distance. Saves time and lets you focus on keeping your transports moving. Speed is your friend here. If you can start your last planet before wave 100 you're in good shape.
Rosanova challenge: 1.0 is your friend here, stack it up as much as you can, Ram is also useful for keeping the way clear (you gotta get around somehow), there are 4 super nova outposts in the map, you should have them fully upgraded and use them on cooldown, in the early game they can and will save your ass.
Take Ram, TeslAI, and Raven for it.
Prioritize getting Rams gloves maxed, and you'll never have to worry about taking damage. TeslAI will easily pump out over 50M damage, and the gloves will do about half that while giving you freedom of movement.
I was struggling with the way this guide does it, and my first run with Ram was so easy i'd say Rosanova's challenge is actually pretty easy, as soon as you actually take useful captains.
You can use the hacked ship as a battering ram to clear a path early on and once you get Rosanova's weapon upgraded a few times the mission is rather easy.
But again the biggest enemy in the game is the rng.