Hunt: Showdown

Hunt: Showdown

77 ratings
How to Steal / Disconnect Weapons from Hunters
By Owl
The previous Guide made by Οπλοκλέφτης / Gunthief that taught me this trick seems to have been deleted, hence I'm creating this new one to take its place.
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Requirements
- This will not work if you have Quartermaster
- You need 2 Medium Slot Weapons
- The Enemy needs 1 Large Slot Weapon

This works as long as there is 1 Large Slot Weapon and 2 Medium slot weapons available, be that from multiple enemies or even World Spawns.

Examples Loadouts:

Explanation
What does Stealing / Disconnecting Weapons even mean?
Whenever you Disconnect a Weapon from an Enemy Hunter, that weapon is now no longer in that Hunter's Inventory, but instead on the ground like a World Spawned Item.
Disconnected = On the Ground and not in anyone's Inventory, essentially.

While they can still pick up said Weapons, the initial confusion can be used to great Advantages. Often times Hunters don't even realize what happened or fail see their fallen Weapons on the ground, being forced to flee or fight without them.


How to perform the Trick.
Whenever you have 2 Medium Slot Weapons equipped and try to pick up a Large Slot Weapon, you exceed the amount of maximum Slots because you can't have a Large Slot Weapon and a Medium Slot Weapon equipped at the same time without Quartermaster.

This causes you to drop both Medium Slot Weapons.
The Weapon you were holding replaces the Large Slot Weapon of the enemy Hunter, and the Weapon you were not holding falls to the ground by your feet.
That Weapon is now Disconnected.

You then pick up the Disconnected Medium Slot Weapon, replacing it with the Large Slot Weapon.

You should now pick up your other Medium Slot Weapon, which is currently in the possession of the Enemy Hunter, so that you are back to your original Loadout.

Now simply Repeat. Pick up the now Disconnected Large Slot Weapon, replacing it with the Weapon you are currently Holding, causing you to drop and Disconnect the Weapon you aren't currently holding.

Both of your Medium Slot Weapons are now Disconnected and on the Ground.
Pick up both of the Enemy Hunter's Weapons and replace them with your Disconnected ones on the ground.

You have now successfully Disconnected both of the Enemy Hunters' Weapons

With a bit of Practice, this can be done in less than 10 seconds, as you're essentially just picking up Weapons in a specific order 7 times.

Fun fact: Solos need at least 10 seconds to revive :)
TL;DR
1. Pick up Enemy Large: dropping both Mediums, Disconnecting one
2. Pick up Disconnected Medium: Dropping and Disconnecting the Large
3. Pick up your other Medium: You now have 2 Mediums again
4. Pick up Disconnected Large: dropping both Mediums, Disconnecting another one
5. Pick up Enemy Small: You now have both enemy Weapons
6. Pick up both your Disconnected Mediums: Replacing them with both Enemy Weapons
7. Both Enemy Weapons are now Disconnected.
5 Comments
†ommy's Gun 25 Apr @ 2:28am 
so you p/u their large, then swap for your medium and then get your other medium too, which gives you back your full loadout. then grab their large and their small, then grab your own loadout again?
Immobile Task Force Unit 6 Jul, 2023 @ 1:35pm 
Man i sure cant wait to get necro'ed right behind the enemy and kill them with knife!
blame it on my ptsd, baby 4 Jul, 2023 @ 7:25pm 
this is actually really useful considering how hectic coordinated team fights can get, thanks OP
Owl  [author] 2 Jul, 2023 @ 4:54pm 
pointlessly? giving yourself the advantage is pointless?
does that mean killing other hunters is also pointlessly screwing them over?
not sure i understand your argument, really.
it's a pvp game
Carbonated Orange Cheese Gravy 2 Jul, 2023 @ 4:52pm 
Or: How to pointlessly screw other players over for no reason whatsoever