Total War: WARHAMMER III

Total War: WARHAMMER III

59 ratings
Calm's Bruisers for SFO
   
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Tags: mod
File Size
Posted
553.423 KB
25 Jun, 2023 @ 1:01pm
1 Change Note ( view )

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Calm's Bruisers for SFO

Description
Hey all, here's an updated version of the Bruisers submod for SFO. Enjoy and lmk if there's any problems with it
16 Comments
TorgueUser 1 Jul @ 3:45pm 
Could you add some traits balanced for SFO?
Most of the traits available right now are pretty boring but still useful so there's just buffing them slightly would be enough.
An example would be a trait adding flame attacks and flammable or something similar
charlesklimper 22 Jun @ 6:07pm 
Do you have any plans to adapt their traits to the new ones in the newest SFO update?
TorgueUser 19 Apr @ 10:53am 
It seems all the bruisers got banned from mercenary work, no bruisers are spawning in the hero pool
marc.on.pluto514 4 Apr @ 10:51am 
update pls
LerkSkerwerker 20 Feb @ 5:53pm 
your mod is probably one of the best out there imo; it would be amazing to see you do a Gorger LL for ogres!
Gleen Cross 15 Oct, 2023 @ 2:07pm 
Seems like this mod is still working, gladly
sfahrenfort1980 9 Oct, 2023 @ 2:36am 
I'm trying to edit Skrag in Asset Editor and noticed there was a Pit Fighter bruiser with two bladed hands in the Bruisers mod. The problem is I don't know how to locate the variant meshes for this character in Asset Editor. I am subscribed but can only find the base game variant meshes. How do I locate the variant meshes for this mod in asset editor?
Nexus 26 Sep, 2023 @ 7:08pm 
soon with sfo again :)
Thomas50_s 31 Aug, 2023 @ 11:01am 
you gonna update this for the SoC SFO update?
Gleen Cross 18 Jul, 2023 @ 4:31am 
Hope you can fix other SFO sub mods out there, like the "extra variants" for example