Left 4 Dead 2

Left 4 Dead 2

647 voti
[xdR] No One-hand Melee Stretches [Slot 25]
   
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19 giu 2023, ore 6:33
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[xdR] No One-hand Melee Stretches [Slot 25]

In 1 collezione di Kokkorylien
Kokkorylien's Published Mods & Using Mods
271 elementi
Descrizione
REQUIRED ITEM: xdReanimsBase.
zoey_slot_025

There is a set of one-hand melee animations (with the word Frying) that have been bugged for a long time - they can cause the character's limbs to be stretched.
I applied the normal animation (Frying with the word 'ing' removed, meaning Fry) to this batch of animations, so that even if they are used again, they can still perform normally.

⚠ If your character mods uses additional bones as part of the IK chain, this xdR mod will make some of the walk / CrouchWalk / Run /CalmWalk / CalmRun animations of these character mods very strange (leg straightening / feet clipping into the ground while CrouchWalk)

# Character mods compilers can make good use of the $includemodel and $declaresequence QC commands to replace these animations with similar ones.
9 commenti
风城莺语 26 giu 2023, ore 5:58 
这个貌似会让使用佐伊的动作的人物出现严重的下蹲移动陷地的情况,连有足ik防陷地的也不例外
徐徐徐徐徐俊明 24 giu 2023, ore 23:54 
同问
Shirane Hane 21 giu 2023, ore 0:48 
有人解释一下这个具体修的是什么吗,我只知道有一小部分近战武器拿在手里的时候人物会变成T-pose,没有研究过具体是哪些近战武器,也不知道这个模组是不是修我说的这个bug的
(^^^) Xeno 20 giu 2023, ore 7:24 
I appreciate the 3 fixes you did :steamthumbsup:
AngelofSin 20 giu 2023, ore 1:03 
太实用了,好人一生平安。:steamthumbsup:
anny 19 giu 2023, ore 11:49 
wow I thought it was just bad model porting from a mod maker

turn out it was a bug, though it only apply to frying pan or any custom melee use the pan's animation
世冬恋雨🐾 19 giu 2023, ore 8:44 
这个太实用了 不愧是您,辛苦了
ネメ 19 giu 2023, ore 7:41 
The fix I been looking for :steamthumbsup:
BlackRX_Stoner ᗜˬᗜ 19 giu 2023, ore 7:39 
nice:steamthumbsup: