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Room Clearing Tactics: 8 Things To Remember When Securing A Location
由 DualityTV 發表
ROOM CLEARING TACTICS: FUNDAMENTALS OF CLOSE-QUARTERS COMBAT

This guide is designed to keep you safe, by providing the knowledge to get any job done. Room clearing is an unavoidable part of close quarter battles, and can be the most dangerous part of any operation. Still, room clearing has always been fundamental to urban operations, be it high intensity assaults, precision-clearing operations, or surgical operations.
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1. COMMUNICATION IS KEY


Keep open comms with your partners. Don’t get wrapped around the axle with tactical talk. Just speak clearly, simply, and plainly. Let your partners know what you see, what you’re going to do, or what you need. The saying, "keep it simple, stupid," has a lot of meaning here; because if you don’t, you won’t have communication, you’ll have confusion.
2. ALWAYS BRING A BUDDY (AT LEAST 2 SHOOTERS)


Room clearing should always be done by at least two shooters. Because there are so many unknowns and way too many dangerous angles to be cleared immediately by one person, two shooters are needed, at a minimum. It’s been said that “Two is one, and one is none.” With at least two shooters, you can maintain 360-degree coverage. And remember team trust is absolute so practice, practice and practice, together.
3. COVER YOUR BASES (FIELDS OF FIRE)


There is something in human nature that causes us to look at people when we are talking to them or to turn our head when we hear a noise. This may be natural, but it’s a habit that must be broken to commit to your area of responsibility. If you turn and look because your partner behind you finds a threat, you have failed. You must stay committed and focused. Do not let peripheral things distract you from the singular point of focus. Again, team trust is absolute.
4. PERFORM THRESHOLD EVALUATIONS


Slicing the pie is a slow and methodical way of clearing a room from outside the doorway, inch by inch, slice by slice. A threshold evaluation sounds way more tactical, but it’s the same concept. You should be double-arm’s length off the door frame as you move in an arc from one side of the door frame to the other, clearing the room as you move and communicating what you see. Don’t go barging into a room without doing a threshold evaluation first unless you are rescuing a hostage. Slow the bleep down and slice that pie before going in. We can clear 80-90% of a room without ever entering it.
5. PLAN YOUR POSITION, BUT BE FLEXIBLE


If there’s time for a plan and rehearsal prior to the execution phase, do it; but remember to be flexible. Once inside, things have a tendency to change based on new information and real or perceived threats. Instead of planning on who goes left or right (criss-cross or button-hook) once inside the door, follow this simple rule of thumb: go the opposite way that the person in front of you went. In a hasty entry, you’ll never have time to plan anyway. Again, go the opposite way through the door that the person in front of you went.
6. THE FATAL FUNNEL


The door, or entryway, is referred to as the “fatal funnel.” Anyone expecting an armed intrusion will be focusing attention and firepower towards the single point. Getting into and out of the fatal funnel is essential to success so if someone in front of you "trips," walk over them.
7. CLEAR THE POINT OF ENTRY FAST!


Get through the fatal funnel, then clear the near corner. You have to be close on the heels of the shooter in front of you or you won’t be able to protect his/her backside as soon as they’re in the building. The key here is to maintain personal responsibility for your area and sectors of fire—the field of vision you can feasibly shoot at accurately. Accordingly, wherever your muzzle goes, that’s where your eyes should be. Think "eyes, muzzle, target."

In CQB, speed matters. Get through the door, clear the near corner (or “dig” the corner by walking close to it), walk the walls, and look for the next threat. The greatest threat may be a person, but it’s also any uncleared areas.
8. SLOW IS SMOOTH AND SMOOTH IS FAST


Finally, as you’re “running” the walls, it’s really walking. If you have to shoot on the move, only move as fast as you can shoot accurately. Don’t be in such a hurry that you’re out of control. You’re there to control the situation. Be smooth. Here’s an old tactical saying to put in your toolbox: “Slow is smooth and smooth is fast.
ALWAYS REMEMBER!
DON'T SHOOT FAST, DISCERN FAST AND THEN SHOOT QUICKLY AND ACCURATELY IF YOU ARE JUSTIFIED. KEEP SHOOTING UNTIL THE THREAT STOPS.



This guide is here to help you hone your skills and keep adding to your tactical toolbox. Good luck out there!
17 則留言
DualityTV  [作者] 2024 年 8 月 13 日 下午 6:38 
@Dawofnia, one or two were found online from army illustrations, the gif was just a quick search on google, and others I had to make because I wanted to make sure all of the illustrations were similar in style.
Dawofnia 2024 年 7 月 27 日 上午 12:18 
where did you get these images/gifs from?
TheTrueRailgun 2024 年 5 月 1 日 下午 6:52 
Grenade.
DualityTV  [作者] 2023 年 12 月 30 日 下午 8:03 
@Kartoshka, I can see how playing with randoms can poke holes into most of this guide.

You and another person are covering your own sectors and the individual behind you doesn't react quickly or appropriately to an incoming threat, which can cause you to be incapacitated as well. However, I have seen more instances where shooter 1 turns away from their sector because they distrust their partner (shooter 2) and a threat enters shooter 1's sector and kills both shooters. This guide is ultimately meant for those who play with a consistent team and want to improve their skills.

I did state not to overthink things, it's best to work on one step at a time. Practice makes perfect.
Sagoda 2023 年 12 月 30 日 下午 6:55 
Thank you. Very good.
Kartoshka 2023 年 12 月 24 日 上午 3:33 
Also also, apologies if I'm coming off as an obnoxious "akchually" dude, I just personally went through a phase where I was trying to learn and follow all of these rules without understanding them whatsoever, and I can tell you that doing that is literally worse for your survivability than just playing the game like CoD.
I got my first S rank when I stopped overthinking every little thing and just prioritised the fundamentals: Bang your doors, watch your dead space, form an L, and remember the 3 force multipliers (Speed, Surprise, Violence of action)
Kartoshka 2023 年 12 月 24 日 上午 3:12 
"If you turn and look because your partner behind you finds a threat, you have failed."
This is nonsense. Your team calling out a contact is the one time you absolutely should be doing this. Ignoring contact callouts is the opposite of teamwork, and the definition of following the rules without understanding them.
sAggyMiLk 2023 年 12 月 5 日 下午 7:03 
I really hope the full release has in-game tactical guides
SAS_22nd-EVR_Ranger 2023 年 11 月 16 日 下午 7:40 
need more of this stuff around RON big time!!
Reflexo7 2023 年 11 月 13 日 下午 6:02 
good