Total War: WARHAMMER III

Total War: WARHAMMER III

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Wounded Leaders Matter - Unofficial Update
   
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11 iun. 2023 la 7:06
8 mai la 0:16
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Wounded Leaders Matter - Unofficial Update

În 1 colecție creată de Railgun
Total War Warhammer III - Myloween's Modlist -
90 obiecte
Descriere
Status: Updated for 5.0.3 CA Build.



Description :
Hello, I really love the idea behind Wounded Leaders Matter from Sam8872, unfortunately its mod seems forsaken, so I will try to update it for each factions added by CA while waiting for his return.

However, as I'm not sure about the right balance, I would really appreciate if you could give me some feedbacks or good ideas.

Compatible IEE.

Missing effects completed :
Common faction effects

  • Hero action success chance +5%
  • Control -4
  • Leadership -5

Vanilla related :
- Rogue Armies
- Chaos Dwarfs
- Warriors of Chaos
- Norsca
- Beastmen

Mod related :
- OvN Lost Factions: Fimir
- OvN Lost Factions: Albion
- OvN Lost Factions: Grudgebringers
- OvN Lost Factions: Dread King Legions
- OvN Lost Factions: Araby
- Cataph's Southern Realms (TEB)
- The Jade-Blooded Vampires: Curse of Nongchang
- Legions of Nagash
- GMD Sharkmen 2.0
- SCM Marienburg
- Copher faction overhaul

Specific faction effects (Vanilla related)

High Elves :
- Citadel of Dusk (Compatible OvN)
  • Campaign mouvement range -15%
  • Hero action cost +35%


Dwarfs :
- Malakai
  • Upkeep +5%
  • Missile strength -15%


Empire :
- Elspeth
  • Winds of magic power reserve -16 per turn
  • Missile strength -15%


Cathay :
- Yuan Bo
  • Winds of magic power reserve -16 per turn
  • Upkeep +5%


Kislev :
- Ostankya
  • Spirit Essence -5 per province per turn
  • Chaos Undivided corruption +5 per region per turn


Deamons :
- Changeling
  • Winds of magic power reserve -16 per turn
  • Hero action cost +35%

- Tamurkhan
(His effects only stay one turn due of its traits)
  • Campaign mouvement range -25%
  • Hero action cost +35%

- Epidemius
  • Infection cost to create a Plague +100%
  • Campaign mouvement range -50% for Plague Cultists


Warriors of Chaos :
- Archaon, Kholek
  • Casualty replenishment rate -10%
  • Recruitment cost +10%

- Be'lakor
  • Winds of magic power reserve -16 per turn
  • Recruitment cost +10%

- Azazel, Sigvald
  • Seduce units budget -15%
  • Speed -10%

- Valkia
  • Upkeep +5%
  • Melee attack -5

- Festus
  • Casualty replenishment rate -10%
  • Melee defence -5

- Vilitch
  • Winds of magic power reserve -16 per turn
  • Miscast base chance +15%


Chaos Dwarfs :
- Astragoth
  • Workload requirement for Raw Materials +20% per province per turn
  • Weapon strengh -20%

- Drazhoath
  • Workload requirement for Raw Materials +20% per province per turn
  • Miscast base chance +20%

- Zhatan
  • Workload requirement for Raw Materials +20% per province per turn
  • Missile strength -15%


Beastmen :
- Khazrak
  • Bestial Rage -20 per turn
  • Melee attack -5

- Malagor
  • Winds of magic power reserve -16 per turn
  • Melee defence -5

- Taurox
  • Weapon strengh -20%
  • Charge bonus -20%

- Morghur
(Respawn immediately, so no effects for him)
Specific faction effects (Mod related)

OvN Lost Factions Albion :
- Host of the Ravenqueen
  • Upkeep +5%
  • Recruitment cost +10%

- Order of the Truthsayers
  • Wind of Magic power reserve -12 per turn
  • Chaos Undivided corruption +5 per region per turn





Credits :
- Thanks to all modding community for their tools.
- Thanks to Sam8872 for his great mod Wounded Leaders Matter.
Discuții populare Vezi toate (1)
2
7 mai la 22:13
IMPORTANT: Balance Feedback Thread
Railgun
39 comentarii
Railgun  [autor] 10 oct. la 13:58 
@Dairak Logrus
Must have a higher priority than the original on a custom load-order, the load-order is correctly set by default if you haven't changed anything.

You can verify in game by looking if you have "Leadership -5" or not, if you have it, you're good.
Dairak Logrus 10 oct. la 13:08 
need up or down original mod?
Railgun  [autor] 3 oct. la 17:26 
@The Viral Divinity
Should works fine, no update needed if there is no new faction or renamed effect in the tables. If you see an issue, you can tell me. :)
The Viral Divinity 3 oct. la 14:13 
Is this still being supported?
Railgun  [autor] 12 mai la 2:06 
@mikojb
Nice video and interesting list of mods, thank you. ;)
MichaelGFI 11 mai la 15:29 
@Railgun I've included your excellent mod in an updated video of Best Mods For Grand Strategy: https://www.youtube.com/watch?v=cp3Nc3444x4

Thank you so much for your hard work.
Railgun  [autor] 9 mai la 2:55 
@Sotek28
Yeah sorry, I had lost all my motivation/interest having the sensation to continually fight against CA power creep to have fun, and following the SoC debacle... But I'm back on the game, hopping CA will address the lack of depth of core mechanics one day lol.
Sotek28 8 mai la 16:00 
Wicked!! Thought this mod wasn't being supported, glad it is!
Railgun  [autor] 7 mai la 2:24 
*Updated for 5.0.1*
If you want to give me your feedback or ideas, I made a thread for that Here .
MichaelGFI 4 mai la 22:56 
@Railgun Yes! I love that mod, it reminds me a lot of DEI. I consider it an overhaul and am planning to do a different video review for those.

I'll be testing the strategy mods over the next week or so and I'll be checking in often to see any changes to any of them or error reports, so the video will come out after that.

Thanks so much for your work.