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Always Very Fertile
   
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Mod, 1.4, 1.5, 1.6
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6 giu 2023, ore 5:15
14 giu, ore 7:40
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Always Very Fertile

Descrizione
This mod was made by the request of someone who wanted to stick up the biggest middle finger possible to biology, because the middle finger I made in Always Fertile was, objectively speaking, not the biggest finger possible. Well with this mod age truly is just a number. This makes fertility age factor stay at 100% until the pawn's death, and even afterwards if you revive the pawn.

If fertility is ever not at 100%, check if your pawn has any other fertility modifiers, like genes or hediffs. This ONLY impacts age related fertility.

This mod has been turned into a gene! Compatibility with HAR is uncertain at this point.

ATTENTION HAR USERS: This will make all you pawns very fertile, but if I don't make a custom patch for a race, it will use the human curve. If you find a race that is gaining fertility at too young of an age, please leave a link to the mod in the comments so I can make a patch.


Looking for more options on fertility? Check out my Fertility Genes mod. It adds a lot of extra options beyond the normal 3.

Easy link to all of my Rimworld mods
[github.com]
[ko-fi.com]
30 commenti
Alite  [autore] 16 dic 2023, ore 6:41 
This mod has been turned into a gene! Compatibility with HAR is uncertain at this point.
Alite  [autore] 12 ott 2023, ore 16:15 
Is the colonist a HAR race? If so, try unsubscribing and resubscribing to the mod. Steam often chooses not to update mods for no reason. If the pawn is still infertile and it's a HAR race, could you please link the mod the race comes from so I can take a look at it?

If the colonist is not a HAR race, then try switching which mod is loaded first. I'm not sure if it will impact anything, but changing the load order may help/
GEORGEBUILDER 12 ott 2023, ore 16:04 
and was infertile before i enabled the mod
GEORGEBUILDER 12 ott 2023, ore 15:58 
not working for 2 of my colanists 1 over 50 has zero
Alite  [autore] 25 set 2023, ore 17:00 
I've updated the mod so it should make all HAR races always very fertile. This patch will give all aliens the same curve as what standard humans have, so if there is a race you have that should begin becoming fertile at a later age than a human, please let me know.

I've only updated Kilhn so far because I was using them as a test and noticed their young were becoming very fertile about a century too soon.
Alite  [autore] 25 set 2023, ore 16:08 
I might have found a solution to the problem. The reason this patch doesn't work for aliens is because they use a a different path than vanilla, and because I kept looking for that specific path(a stat) instead of thinking about looking in the race settings, I never found anything.

I'm going to try to have an update out within 1-2 hours of this post. Users who use HAR, please let me know if it works for you. If it does, then I'm going to start working on a patch for always fertile.
Alite  [autore] 25 set 2023, ore 14:42 
I don't know how HAR handles fertility, and that's the problem. This changes the only fertility ranges I currently know about, so HAR may be using something else for their ranges. I can't figure out what it is despite looking for fertility through a bunch of their code. I'll probably try again at a later point in time, but I'm not confident I'll figure it out.
LansdowneSt 25 set 2023, ore 14:29 
tbh I would PAY for a way to make this properly compatible with HAR. The fact that all of my older pawns cant have children is really frustrating. Why does the base game make pawns infertile so early anyway? Also, how exactly does HAR handle fertility, and why is it a problem?
Tharrosk_Kralvokk 27 ago 2023, ore 13:57 
I will do some more investigating with the Always Fertile mod. Because last time I used that mod, as stated in the mod description, I don't recall the fertility of my colonists being lower than 5%. If that is the case, I will deliver my findings in the Always Fertile mod page.
Alite  [autore] 27 ago 2023, ore 5:34 
That makes some sense given how much HAR does. I'll add a note in the descriptions. Sorry about the issues, and thank you for letting me know!