Sid Meier's Civilization VI

Sid Meier's Civilization VI

Ikke nok vurderinger
Make Preserve Great Again
   
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2. juni 2023 kl. 4.53
16. okt. 2023 kl. 3.21
11 endringslogger ( vis )

Abonner for å laste ned
Make Preserve Great Again

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Protected area
No population is required for construction, it is allowed to be close to the city center (stickers), the construction cost is halved, +1 charm for the surrounding cells, +2 combat power, +3 housing, +3 amenity for the city
+2 gold coins, productivity, faith, food benefits for domestic trade routes, no benefits for international trade routes at all (huh!)
Each citizen provides 3 food, faith, production and gold coins
Cancel housing based on Charisma
Ancient Forest
The cost is 100, +3 housing, +2 amenity, +3 citizen slot, +3 faith, food, +2 culture, +1 scientific research
Each round provides 1 point of Great Prophet, Great Writer, and Great General
Removed output from surrounding plots based on charisma value
Refuge
Mysticism Unlocked
The cost is 100, +3 housing, +2 amenity, +3 citizen slot, +3 gold coins, productivity, +1 culture, +2 scientific research
Each round provides 1 point of Great Engineer, Great Scientist, Great Merchant and Great Man
Removed output from surrounding plots based on charisma value
8 kommentarer
TMP  [skaper] 20. sep. 2023 kl. 9.07 
@AngelArmor
emmmm,但我玩的过程中,电脑很少会走神秘主义的市政,而且保护区根本看不到几个.jpg
Clean my TM 1st pls 20. sep. 2023 kl. 6.24 
电脑不仅会造,还会火速抢万神殿,开了全景过去看到大大的保护区在那发光发热,我打了disable宗教的mod还在纳闷谁能产这么快的信仰
TMP  [skaper] 4. juni 2023 kl. 23.30 
应该不会有更大的功能改动了,功能方面已经定稿了,不会再加些奇怪(?)的功能了,接下来调整只会是数值调整了.jpg
TMP  [skaper] 3. juni 2023 kl. 22.53 
@■■说:黑光是格蕾修的
行,我再削弱一下.jpg
黑光_G门 3. juni 2023 kl. 19.16 
这个产出,你有点极端了[doge]
TMP  [skaper] 2. juni 2023 kl. 9.42 
@绘梨衣的明妃
看情况,有时候电脑脑抽会造一两个
OutGoing 2. juni 2023 kl. 9.00 
电脑会不会造保护区?
TMP  [skaper] 2. juni 2023 kl. 7.16 
体验三小时后发现加成疑似有点极端了,科研和文化加多了导致游戏崩坏了,一切皆可保护区