Crusader Kings III

Crusader Kings III

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Weight of Crown ENG
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1.023 MB
21 May, 2023 @ 4:22am
9 Mar @ 3:40am
24 Change Notes ( view )

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Weight of Crown ENG

Description

now work with 1.12
The current version has been simplified and only retains population and economic mechanisms. Please refer to the actual in-game content for specific content
If you want to wear the crown, you must bear its weight. The weight of the crown requires players to think more about their ruling goals and pressures. You not only need to manage your vassals and court, but also need to manage and develop your territory to prosper. Your people need your help. We have redesigned the management and data of territories and incorporated population into the game mechanics of CK3.


The Apocalypse version is available
  • Plague. include not only small scale plagues such as pneumonia, typhoid fever and smallpox, but also world-class Black Death pandemic, visiting your territory。
  • Famine. Now your army, courtiers, and landless knights all need your support, and a lack of food will result in severe punishment for you
  • Death. The loss of soldiers in a war will consume manpower, which is replenished by the population. Every lasting war in your territory will result in a blow to the population.
  • War. customize a new service contract for your vassals, let them serve for you in the war and bleed together.
incompatible:
  • save-game
  • any mod that has modified the county UI
  • any mod that has modified the law UI
  • MoreBookmark
  • place the WoC at the bottom of the list if you have loaded the mod that modified the UI mentioned above
Main Content

  • With detailed population data and various social classes, you will protect your free farmers, serfs, slaves, citizens, and tribesmen, and manage the population of tens of thousands in your province.

  • The immigration system allows populations to migrate to provinces with more land and development. Wars also result in large waves of migration. Build a prosperous and happy nation where no one is displaced.

  • Diverse cultures and religions bring dynamism and proportionality to provinces, no longer limited to a single culture or religion. Immigration brings fresh blood, so you must undertake the task of conversion and assimilation, or make your territory a beacon of universality.

  • Establishing a taxation system for your realm, levying grain taxes and income taxes on the population, enables you to maintain a large army and court, becoming a shining lord in the Middle Ages.
If you like this mod, any support from you will be my motivation
Popular Discussions View All (1)
0
10 Jul @ 1:29pm
Cultures and Religions
Francis
308 Comments
BigBen  [author] 25 Sep @ 6:18pm 
we are working hard on the new version balance update. and we will launch an ambitious overhaul of war and military
BigBen  [author] 25 Sep @ 6:15pm 
technically speaking, it is compatible with AGOT and Fallen Eagle except for the issue of balance. @Lux
@JimmyG1970
Coach 23 Sep @ 6:18pm 
Ghost, same. However I recall playing with this on a previous game version and that interface was easily accessible. So im thinking maybe the modder move the tax/rent interface somewhere else?
Ghost 9 Sep @ 8:13pm 
@kikocrespillo2 Im feudal and i cant see or fine the tax or law system. Have you found it?
Lux 27 Aug @ 3:22am 
Someone test if this works with AGOT trust
JimmyG1970 23 Aug @ 5:11pm 
does this work with AGOT?
Solutos Lupus 17 Aug @ 9:08pm 
Is there a compatibility list? Just wanted to see if this will function with something like MB+ or Gambo's Super compatch?
kikocrespillo2 4 Aug @ 4:16pm 
i cant see the law system, is it bugged, or its just because im a tribal?
GiantDwarf 3 Aug @ 2:20pm 
does this work with AGOT?
paintkane 10 Jun @ 10:34am 
does this mod work with Realms of Exiles?