토탈워: 워해머 3

토탈워: 워해머 3

64 평점
Restricted AutoResolve 65/40
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
campaign
태그: mod
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102.793 KB
2023년 5월 15일 오후 1시 12분
업데이트 노트 1개 (보기)

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Restricted AutoResolve 65/40

Forlorn님의 1 모음집
SFO: Enhanced
아이템 28개
설명
My take on the original: https://steamproxy.net/sharedfiles/filedetails/?id=2791466903


This mod makes it so you only are required to fight battles against those who are within 25% of your army's power, which is the sweet spot between two evenly matched armies.

This mod allows you to fast forward the campaign to the hardest battles, perfect for large multiplayer games.
댓글 18
niardra 2025년 10월 7일 오후 7시 14분 
can you add the option to always allow auto resolve if it is a loss for player? Sometimes enemy AI vs player garrison is a close defeat according to autoresolve but is not winnable for player. So better to just accept the loss.
Griffox 2025년 9월 22일 오후 7시 27분 
My question is, if there is any modification when using automatic battle, will I have more casualties than in vanilla?
Forlorn  [작성자] 2025년 4월 15일 오전 9시 06분 
Not all predicted defeats end that way with human control, this mod is meant for MP
♥ Sharpy > v < 2025년 4월 12일 오후 7시 31분 
Really like this mod, the only thing I find annoying is that I can't autoresolve defeats, particularly when defending walled settlement battles. It would just save having to load into the battle, clicking concede, then loading back out again. Probably not on your radar to change it but thought I should point it out to see if it was intentional or not.
Forlorn  [작성자] 2025년 2월 4일 오후 10시 12분 
No idea
Diaz Ex Machina 2025년 2월 4일 오후 6시 39분 
Thanks, and if I could ask another question, is there some way to know at which percentages do each "term" trigger (like, when does the game say that a Decisive Victory with Low Losses trigger?)?
Forlorn  [작성자] 2025년 2월 4일 오후 6시 23분 
Diaz: There are other Restricted Autoresolves on the workshop that are less restrictive than this one. You probably want the 80/20 one.
Diaz Ex Machina 2025년 2월 4일 오후 5시 21분 
Hi there, thank you for your work :WH3_skragHapp:

Question: would it be possible to make a mod that prevents AR only if the fight isn't either a Decisive Defeat with High Losses or a Decisive Victory with Low Losses?
Forlorn  [작성자] 2024년 1월 28일 오후 1시 41분 
Araldur: It will force more fights.
Araldur 2024년 1월 28일 오후 12시 48분 
This you can used to choose if you want to fight or not the battle in multiplayer?