Total War: WARHAMMER III

Total War: WARHAMMER III

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Restricted AutoResolve 65/40
   
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campaign
タグ: mod
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投稿日
102.793 KB
2023年5月15日 13時12分
1 項目の変更履歴 ( 表示 )

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Restricted AutoResolve 65/40

Forlorn 作成の 1 件のコレクション
SFO: Enhanced
28 アイテム
解説
My take on the original: https://steamproxy.net/sharedfiles/filedetails/?id=2791466903


This mod makes it so you only are required to fight battles against those who are within 25% of your army's power, which is the sweet spot between two evenly matched armies.

This mod allows you to fast forward the campaign to the hardest battles, perfect for large multiplayer games.
18 件のコメント
niardra 10月7日 19時14分 
can you add the option to always allow auto resolve if it is a loss for player? Sometimes enemy AI vs player garrison is a close defeat according to autoresolve but is not winnable for player. So better to just accept the loss.
Griffox 9月22日 19時27分 
My question is, if there is any modification when using automatic battle, will I have more casualties than in vanilla?
Forlorn  [作成者] 4月15日 9時06分 
Not all predicted defeats end that way with human control, this mod is meant for MP
♥ Sharpy > v < 4月12日 19時31分 
Really like this mod, the only thing I find annoying is that I can't autoresolve defeats, particularly when defending walled settlement battles. It would just save having to load into the battle, clicking concede, then loading back out again. Probably not on your radar to change it but thought I should point it out to see if it was intentional or not.
Forlorn  [作成者] 2月4日 22時12分 
No idea
Diaz Ex Machina 2月4日 18時39分 
Thanks, and if I could ask another question, is there some way to know at which percentages do each "term" trigger (like, when does the game say that a Decisive Victory with Low Losses trigger?)?
Forlorn  [作成者] 2月4日 18時23分 
Diaz: There are other Restricted Autoresolves on the workshop that are less restrictive than this one. You probably want the 80/20 one.
Diaz Ex Machina 2月4日 17時21分 
Hi there, thank you for your work :WH3_skragHapp:

Question: would it be possible to make a mod that prevents AR only if the fight isn't either a Decisive Defeat with High Losses or a Decisive Victory with Low Losses?
Forlorn  [作成者] 2024年1月28日 13時41分 
Araldur: It will force more fights.
Araldur 2024年1月28日 12時48分 
This you can used to choose if you want to fight or not the battle in multiplayer?